Sync stuff all in one

This commit is contained in:
Denis 2023-11-08 21:57:11 +01:00
parent 572c85c743
commit 0aa9e91f2d
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GPG key ID: DD9B63F805CF5C03
5 changed files with 87 additions and 33 deletions

4
main.c
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@ -84,7 +84,7 @@ int main(int argc, char ** argv) {
queue_init(&gamepad_ev, 32);
queue_init(&imu_ev, 32);
out_imu_dev.fd = create_output_dev("/dev/uinput", "Microsoft X-Box 360 pad - ROGueENEMY", output_dev_imu);
out_imu_dev.fd = create_output_dev("/dev/uinput", OUTPUT_DEV_NAME " - ROGueENEMY", output_dev_imu);
if (out_imu_dev.fd < 0) {
// TODO: free(imu_dev.events_list);
// TODO: free(gamepadd_dev.events_list);
@ -92,7 +92,7 @@ int main(int argc, char ** argv) {
return EXIT_FAILURE;
}
out_gamepadd_dev.fd = create_output_dev("/dev/uinput", "Microsoft X-Box 360 pad - ROGueENEMY", output_dev_gamepad);
out_gamepadd_dev.fd = create_output_dev("/dev/uinput", OUTPUT_DEV_NAME " - ROGueENEMY", output_dev_gamepad);
if (out_gamepadd_dev.fd < 0) {
close(out_imu_dev.fd);
// TODO: free(imu_dev.events_list);