all-in-one should now be able to exit correctly
This commit is contained in:
parent
2ca8e9ada3
commit
17fa95f779
7 changed files with 129 additions and 57 deletions
108
dev_out.c
108
dev_out.c
|
|
@ -161,12 +161,12 @@ int64_t get_timediff_usec(const struct timeval *const past, const struct timeval
|
|||
}
|
||||
|
||||
void *dev_out_thread_func(void *ptr) {
|
||||
dev_out_data_t *const dev_out = (dev_out_data_t*)ptr;
|
||||
dev_out_data_t *const dev_out_data = (dev_out_data_t*)ptr;
|
||||
|
||||
// Initialize device
|
||||
devices_status_init(&dev_out->dev_stats);
|
||||
devices_status_init(&dev_out_data->dev_stats);
|
||||
|
||||
dev_out_gamepad_device_t current_gamepad = dev_out->gamepad;
|
||||
dev_out_gamepad_device_t current_gamepad = dev_out_data->gamepad;
|
||||
|
||||
union {
|
||||
virt_dualshock_t ds4;
|
||||
|
|
@ -206,33 +206,38 @@ void *dev_out_thread_func(void *ptr) {
|
|||
|
||||
fd_set read_fds;
|
||||
for (;;) {
|
||||
if (dev_out_data->flags & DEV_OUT_FLAG_EXIT) {
|
||||
printf("Termination signal received -- exiting dev_out\n");
|
||||
break;
|
||||
}
|
||||
|
||||
gettimeofday(&now, NULL);
|
||||
int64_t gamepad_time_diff_usecs = get_timediff_usec(&gamepad_last_hid_report_sent, &now);
|
||||
if (gamepad_time_diff_usecs >= 1250) {
|
||||
gamepad_last_hid_report_sent = now;
|
||||
|
||||
if (current_gamepad == GAMEPAD_DUALSENSE) {
|
||||
virt_dualsense_compose(&controller_data.ds5, &dev_out->dev_stats.gamepad, tmp_buf);
|
||||
virt_dualsense_compose(&controller_data.ds5, &dev_out_data->dev_stats.gamepad, tmp_buf);
|
||||
virt_dualsense_send(&controller_data.ds5, tmp_buf);
|
||||
} else if (current_gamepad == GAMEPAD_DUALSHOCK) {
|
||||
virt_dualshock_compose(&controller_data.ds4, &dev_out->dev_stats.gamepad, tmp_buf);
|
||||
virt_dualshock_compose(&controller_data.ds4, &dev_out_data->dev_stats.gamepad, tmp_buf);
|
||||
virt_dualshock_send(&controller_data.ds4, tmp_buf);
|
||||
}
|
||||
} else {
|
||||
FD_ZERO(&read_fds);
|
||||
|
||||
if (dev_out->communication.type == ipc_unix_pipe) {
|
||||
FD_SET(dev_out->communication.endpoint.pipe.in_message_pipe_fd, &read_fds);
|
||||
} else if (dev_out->communication.type == ipc_server_sockets) {
|
||||
if (pthread_mutex_lock(&dev_out->communication.endpoint.ssocket.mutex) == 0) {
|
||||
if (dev_out_data->communication.type == ipc_unix_pipe) {
|
||||
FD_SET(dev_out_data->communication.endpoint.pipe.in_message_pipe_fd, &read_fds);
|
||||
} else if (dev_out_data->communication.type == ipc_server_sockets) {
|
||||
if (pthread_mutex_lock(&dev_out_data->communication.endpoint.ssocket.mutex) == 0) {
|
||||
for (int i = 0; i < MAX_CONNECTED_CLIENTS; ++i) {
|
||||
const int fd = dev_out->communication.endpoint.ssocket.clients[i];
|
||||
const int fd = dev_out_data->communication.endpoint.ssocket.clients[i];
|
||||
if (fd > 0) {
|
||||
FD_SET(fd, &read_fds);
|
||||
}
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&dev_out->communication.endpoint.ssocket.mutex);
|
||||
pthread_mutex_unlock(&dev_out_data->communication.endpoint.ssocket.mutex);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -247,7 +252,7 @@ void *dev_out_thread_func(void *ptr) {
|
|||
};
|
||||
|
||||
int ready_fds = select(FD_SETSIZE, &read_fds, NULL, NULL, &timeout);
|
||||
gamepad_status_qam_quirk_ext_time(&dev_out->dev_stats.gamepad, &now);
|
||||
gamepad_status_qam_quirk_ext_time(&dev_out_data->dev_stats.gamepad, &now);
|
||||
|
||||
if (ready_fds == -1) {
|
||||
const int err = errno;
|
||||
|
|
@ -260,28 +265,28 @@ void *dev_out_thread_func(void *ptr) {
|
|||
|
||||
|
||||
if (FD_ISSET(current_gamepad_fd, &read_fds)) {
|
||||
const uint64_t prev_leds_events_count = dev_out->dev_stats.gamepad.leds_events_count;
|
||||
const uint64_t prev_motors_events_count = dev_out->dev_stats.gamepad.rumble_events_count;
|
||||
const uint64_t prev_leds_events_count = dev_out_data->dev_stats.gamepad.leds_events_count;
|
||||
const uint64_t prev_motors_events_count = dev_out_data->dev_stats.gamepad.rumble_events_count;
|
||||
|
||||
out_message_t out_msgs[4];
|
||||
size_t out_msgs_count = 0;
|
||||
if (current_gamepad == GAMEPAD_DUALSENSE) {
|
||||
virt_dualsense_event(&controller_data.ds5, &dev_out->dev_stats.gamepad);
|
||||
virt_dualsense_event(&controller_data.ds5, &dev_out_data->dev_stats.gamepad);
|
||||
} else if (current_gamepad == GAMEPAD_DUALSHOCK) {
|
||||
virt_dualshock_event(&controller_data.ds4, &dev_out->dev_stats.gamepad);
|
||||
virt_dualshock_event(&controller_data.ds4, &dev_out_data->dev_stats.gamepad);
|
||||
}
|
||||
|
||||
const uint64_t current_leds_events_count = dev_out->dev_stats.gamepad.leds_events_count;
|
||||
const uint64_t current_motors_events_count = dev_out->dev_stats.gamepad.rumble_events_count;
|
||||
const uint64_t current_leds_events_count = dev_out_data->dev_stats.gamepad.leds_events_count;
|
||||
const uint64_t current_motors_events_count = dev_out_data->dev_stats.gamepad.rumble_events_count;
|
||||
|
||||
if (current_leds_events_count != prev_leds_events_count) {
|
||||
const out_message_t msg = {
|
||||
.type = OUT_MSG_TYPE_LEDS,
|
||||
.data = {
|
||||
.leds = {
|
||||
.r = dev_out->dev_stats.gamepad.leds_colors[0],
|
||||
.g = dev_out->dev_stats.gamepad.leds_colors[1],
|
||||
.b = dev_out->dev_stats.gamepad.leds_colors[2],
|
||||
.r = dev_out_data->dev_stats.gamepad.leds_colors[0],
|
||||
.g = dev_out_data->dev_stats.gamepad.leds_colors[1],
|
||||
.b = dev_out_data->dev_stats.gamepad.leds_colors[2],
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
@ -294,8 +299,8 @@ void *dev_out_thread_func(void *ptr) {
|
|||
.type = OUT_MSG_TYPE_RUMBLE,
|
||||
.data = {
|
||||
.rumble = {
|
||||
.motors_left = dev_out->dev_stats.gamepad.motors_intensity[0],
|
||||
.motors_right = dev_out->dev_stats.gamepad.motors_intensity[1],
|
||||
.motors_left = dev_out_data->dev_stats.gamepad.motors_intensity[0],
|
||||
.motors_right = dev_out_data->dev_stats.gamepad.motors_intensity[1],
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
@ -307,58 +312,58 @@ void *dev_out_thread_func(void *ptr) {
|
|||
int fd = -1;
|
||||
const size_t bytes_to_send = sizeof(out_message_t) * out_msgs_count;
|
||||
|
||||
if (dev_out->communication.type == ipc_unix_pipe) {
|
||||
const int write_res = write(dev_out->communication.endpoint.pipe.out_message_pipe_fd, (void*)&out_msgs, bytes_to_send);
|
||||
if (dev_out_data->communication.type == ipc_unix_pipe) {
|
||||
const int write_res = write(dev_out_data->communication.endpoint.pipe.out_message_pipe_fd, (void*)&out_msgs, bytes_to_send);
|
||||
if (write_res != bytes_to_send) {
|
||||
fprintf(stderr, "Error in writing out_message to out_message_pipe: %d\n", write_res);
|
||||
}
|
||||
} else if (dev_out->communication.type == ipc_server_sockets) {
|
||||
if (pthread_mutex_lock(&dev_out->communication.endpoint.ssocket.mutex) == 0) {
|
||||
} else if (dev_out_data->communication.type == ipc_server_sockets) {
|
||||
if (pthread_mutex_lock(&dev_out_data->communication.endpoint.ssocket.mutex) == 0) {
|
||||
for (int i = 0; i < MAX_CONNECTED_CLIENTS; ++i) {
|
||||
if (dev_out->communication.endpoint.ssocket.clients[i] > 0) {
|
||||
const int write_res = write(dev_out->communication.endpoint.ssocket.clients[i], (void*)&out_msgs, bytes_to_send);
|
||||
if (dev_out_data->communication.endpoint.ssocket.clients[i] > 0) {
|
||||
const int write_res = write(dev_out_data->communication.endpoint.ssocket.clients[i], (void*)&out_msgs, bytes_to_send);
|
||||
if (write_res != bytes_to_send) {
|
||||
fprintf(stderr, "Error in writing out_message to socket number %d: %d\n", i, write_res);
|
||||
close(dev_out->communication.endpoint.ssocket.clients[i]);
|
||||
dev_out->communication.endpoint.ssocket.clients[i] = -1;
|
||||
close(dev_out_data->communication.endpoint.ssocket.clients[i]);
|
||||
dev_out_data->communication.endpoint.ssocket.clients[i] = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&dev_out->communication.endpoint.ssocket.mutex);
|
||||
pthread_mutex_unlock(&dev_out_data->communication.endpoint.ssocket.mutex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// read and handle incoming data: this data is packed into in_message_t
|
||||
if (dev_out->communication.type == ipc_unix_pipe) {
|
||||
if (FD_ISSET(dev_out->communication.endpoint.pipe.in_message_pipe_fd, &read_fds)) {
|
||||
if (dev_out_data->communication.type == ipc_unix_pipe) {
|
||||
if (FD_ISSET(dev_out_data->communication.endpoint.pipe.in_message_pipe_fd, &read_fds)) {
|
||||
in_message_t incoming_message;
|
||||
const size_t in_message_pipe_read_res = read(dev_out->communication.endpoint.pipe.in_message_pipe_fd, (void*)&incoming_message, sizeof(in_message_t));
|
||||
const size_t in_message_pipe_read_res = read(dev_out_data->communication.endpoint.pipe.in_message_pipe_fd, (void*)&incoming_message, sizeof(in_message_t));
|
||||
if (in_message_pipe_read_res == sizeof(in_message_t)) {
|
||||
handle_incoming_message(&incoming_message, &dev_out->dev_stats);
|
||||
handle_incoming_message(&incoming_message, &dev_out_data->dev_stats);
|
||||
} else {
|
||||
fprintf(stderr, "Error reading from in_message_pipe_fd: got %zu bytes, expected %zu butes\n", in_message_pipe_read_res, sizeof(in_message_t));
|
||||
}
|
||||
}
|
||||
} else if (dev_out->communication.type == ipc_server_sockets) {
|
||||
if (pthread_mutex_lock(&dev_out->communication.endpoint.ssocket.mutex) == 0) {
|
||||
} else if (dev_out_data->communication.type == ipc_server_sockets) {
|
||||
if (pthread_mutex_lock(&dev_out_data->communication.endpoint.ssocket.mutex) == 0) {
|
||||
for (int i = 0; i < MAX_CONNECTED_CLIENTS; ++i) {
|
||||
const int fd = dev_out->communication.endpoint.ssocket.clients[i];
|
||||
const int fd = dev_out_data->communication.endpoint.ssocket.clients[i];
|
||||
if ((fd > 0) && (FD_ISSET(fd, &read_fds))) {
|
||||
in_message_t incoming_message;
|
||||
const size_t in_message_pipe_read_res = read(fd, (void*)&incoming_message, sizeof(in_message_t));
|
||||
if (in_message_pipe_read_res == sizeof(in_message_t)) {
|
||||
handle_incoming_message(&incoming_message, &dev_out->dev_stats);
|
||||
handle_incoming_message(&incoming_message, &dev_out_data->dev_stats);
|
||||
} else {
|
||||
fprintf(stderr, "Error reading from socket number %d: got %zu bytes, expected %zu butes\n", i, in_message_pipe_read_res, sizeof(in_message_t));
|
||||
close(dev_out->communication.endpoint.ssocket.clients[i]);
|
||||
dev_out->communication.endpoint.ssocket.clients[i] = -1;
|
||||
close(dev_out_data->communication.endpoint.ssocket.clients[i]);
|
||||
dev_out_data->communication.endpoint.ssocket.clients[i] = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&dev_out->communication.endpoint.ssocket.mutex);
|
||||
pthread_mutex_unlock(&dev_out_data->communication.endpoint.ssocket.mutex);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -366,5 +371,22 @@ void *dev_out_thread_func(void *ptr) {
|
|||
}
|
||||
}
|
||||
|
||||
// close the output device
|
||||
if (current_gamepad == GAMEPAD_DUALSENSE) {
|
||||
virt_dualsense_close(&controller_data.ds5);
|
||||
} else if (current_gamepad == GAMEPAD_DUALSHOCK) {
|
||||
virt_dualshock_close(&controller_data.ds4);
|
||||
}
|
||||
|
||||
// close every thread
|
||||
if (pthread_mutex_lock(&dev_out_data->communication.endpoint.ssocket.mutex) == 0) {
|
||||
for (int i = 0; i < MAX_CONNECTED_CLIENTS; ++i) {
|
||||
close(dev_out_data->communication.endpoint.ssocket.clients[i]);
|
||||
dev_out_data->communication.endpoint.ssocket.clients[i] = -1;
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&dev_out_data->communication.endpoint.ssocket.mutex);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue