Properly support mouse

This commit is contained in:
Denis 2023-11-13 01:59:40 +01:00
parent 5c576d810b
commit 19e2bfa537
No known key found for this signature in database
GPG key ID: DD9B63F805CF5C03
6 changed files with 96 additions and 63 deletions

View file

@ -19,6 +19,10 @@
static const char *input_path = "/dev/input/";
static const char *iio_path = "/sys/bus/iio/devices/";
uint32_t input_filter_imu_identity(struct input_event* events, size_t* size, uint32_t* count) {
return INPUT_FILTER_FLAGS_PRESERVE_TIME | INPUT_FILTER_FLAGS_IMU;
}
uint32_t input_filter_identity(struct input_event* events, size_t* size, uint32_t* count) {
return INPUT_FILTER_FLAGS_NONE;
}
@ -26,6 +30,14 @@ uint32_t input_filter_identity(struct input_event* events, size_t* size, uint32_
uint32_t input_filter_asus_kb(struct input_event* events, size_t* size, uint32_t* count) {
static int F15_status = 0;
if (events[0].type == EV_REL) {
return INPUT_FILTER_FLAGS_MOUSE;
} else if (events[0].type == EV_KEY) {
if ((events[0].code == BTN_MIDDLE) || (events[0].code == BTN_LEFT) || (events[0].code == BTN_RIGHT)) {
return INPUT_FILTER_FLAGS_MOUSE;
}
}
if ((*count >= 2) && (events[0].type == EV_MSC) && (events[0].code == MSC_SCAN)) {
if ((events[0].value == -13565784) && (events[1].type == EV_KEY) && (events[1].code == KEY_F18)) {
if (events[1].value == 1) {

View file

@ -38,6 +38,8 @@ void *input_dev_thread_func(void *ptr);
int open_and_hide_input();
uint32_t input_filter_imu_identity(struct input_event* events, size_t* size, uint32_t* count);
uint32_t input_filter_identity(struct input_event* events, size_t* size, uint32_t* count);
uint32_t input_filter_asus_kb(struct input_event*, size_t*, uint32_t*);

61
main.c
View file

@ -4,17 +4,12 @@
#include "output_dev.h"
#include "platform.h"
queue_t imu_ev;
queue_t gamepad_ev;
static output_dev_t out_imu_dev = {
.fd = -1,
.crtl_flags = 0x00000000U,
.queue = &imu_ev,
};
static output_dev_t out_gamepadd_dev = {
.fd = -1,
.gamepad_fd = -1,
.imu_fd = -1,
.crtl_flags = 0x00000000U,
.queue = &gamepad_ev,
};
@ -27,8 +22,8 @@ static input_dev_t in_iio_dev = {
.dev_type = input_dev_type_iio,
.crtl_flags = 0x00000000U,
.iio_filters = &in_iio_filters,
.queue = &imu_ev,
.input_filter_fn = input_filter_identity,
.queue = &gamepad_ev,
.input_filter_fn = input_filter_imu_identity,
};
static uinput_filters_t in_asus_kb_1_filters = {
@ -80,7 +75,6 @@ static input_dev_t in_xbox_dev = {
};
void request_termination() {
out_imu_dev.crtl_flags |= OUTPUT_DEV_CTRL_FLAG_EXIT;
out_gamepadd_dev.crtl_flags |= OUTPUT_DEV_CTRL_FLAG_EXIT;
in_xbox_dev.crtl_flags |= INPUT_DEV_CTRL_FLAG_EXIT;
@ -101,25 +95,32 @@ int main(int argc, char ** argv) {
init_global_mode();
queue_init(&gamepad_ev, 32);
queue_init(&imu_ev, 32);
out_imu_dev.fd = create_output_dev("/dev/uinput", OUTPUT_DEV_NAME /*" - IMU"*/, output_dev_imu);
if (out_imu_dev.fd < 0) {
// TODO: free(imu_dev.events_list);
// TODO: free(gamepadd_dev.events_list);
int imu_fd = create_output_dev("/dev/uinput", output_dev_imu);
if (imu_fd < 0) {
fprintf(stderr, "Unable to create IMU virtual device\n");
return EXIT_FAILURE;
}
out_gamepadd_dev.fd = create_output_dev("/dev/uinput", OUTPUT_DEV_NAME /*" - GamePad"*/, output_dev_gamepad);
if (out_gamepadd_dev.fd < 0) {
close(out_imu_dev.fd);
// TODO: free(imu_dev.events_list);
// TODO: free(gamepadd_dev.events_list);
int gamepad_fd = create_output_dev("/dev/uinput", output_dev_gamepad);
if (gamepad_fd < 0) {
close(imu_fd);
fprintf(stderr, "Unable to create gamepad virtual device\n");
return EXIT_FAILURE;
}
int mouse_fd = create_output_dev("/dev/uinput", output_dev_mouse);
if (mouse_fd < 0) {
close(gamepad_fd);
close(imu_fd);
fprintf(stderr, "Unable to create mouse virtual device\n");
return EXIT_FAILURE;
}
out_gamepadd_dev.gamepad_fd = gamepad_fd;
out_gamepadd_dev.imu_fd = imu_fd;
out_gamepadd_dev.mouse_fd = mouse_fd;
/*
__sighandler_t sigint_hndl = signal(SIGINT, sig_handler);
if (sigint_hndl == SIG_ERR) {
@ -130,17 +131,9 @@ int main(int argc, char ** argv) {
int ret = 0;
pthread_t imu_thread, gamepad_thread;
pthread_t gamepad_thread;
pthread_t xbox_thread, asus_kb_1_thread, asus_kb_2_thread, asus_kb_3_thread, iio_thread;
const int imu_thread_creation = pthread_create(&imu_thread, NULL, output_dev_thread_func, (void*)(&out_imu_dev));
if (imu_thread_creation != 0) {
fprintf(stderr, "Error creating IMU output thread: %d\n", imu_thread_creation);
ret = -1;
request_termination();
goto imu_thread_err;
}
const int gamepad_thread_creation = pthread_create(&gamepad_thread, NULL, output_dev_thread_func, (void*)(&out_gamepadd_dev));
if (gamepad_thread_creation != 0) {
fprintf(stderr, "Error creating gamepad output thread: %d\n", gamepad_thread_creation);
@ -207,14 +200,8 @@ xbox_drv_thread_err:
pthread_join(gamepad_thread, NULL);
gamepad_thread_err:
pthread_join(imu_thread, NULL);
imu_thread_err:
if (!(out_gamepadd_dev.fd < 0))
close(out_gamepadd_dev.fd);
if (!(out_imu_dev.fd < 0))
close(out_imu_dev.fd);
ioctl(gamepad_fd, UI_DEV_DESTROY);
close(gamepad_fd);
// TODO: free(imu_dev.events_list);
// TODO: free(gamepadd_dev.events_list);

View file

@ -17,5 +17,7 @@ typedef struct message {
#define INPUT_FILTER_FLAGS_NONE 0x00000000U
#define INPUT_FILTER_FLAGS_DO_NOT_EMIT 0x00000001U
#define INPUT_FILTER_FLAGS_PRESERVE_TIME 0x00000002U
#define INPUT_FILTER_FLAGS_IMU 0x00000004U
#define INPUT_FILTER_FLAGS_MOUSE 0x00000008U
typedef uint32_t (*input_filter_t)(struct input_event*, size_t*, uint32_t*);

View file

@ -4,7 +4,7 @@
#include <linux/input-event-codes.h>
#include <unistd.h>
int create_output_dev(const char* uinput_path, const char* name, output_dev_type_t type) {
int create_output_dev(const char* uinput_path, output_dev_type_t type) {
int fd = open(uinput_path, O_WRONLY | O_NONBLOCK);
if(fd < 0) {
fd = -1;
@ -13,11 +13,8 @@ int create_output_dev(const char* uinput_path, const char* name, output_dev_type
}
struct uinput_setup dev = {0};
if (strlen(name) < UINPUT_MAX_NAME_SIZE) {
strcpy(dev.name, name);
} else {
strncpy(dev.name, name, UINPUT_MAX_NAME_SIZE-1);
}
strncpy(dev.name, OUTPUT_DEV_NAME, UINPUT_MAX_NAME_SIZE-1);
#if defined(OUTPUT_DEV_BUS_TYPE)
dev.id.bustype = OUTPUT_DEV_BUS_TYPE;
@ -39,9 +36,10 @@ int create_output_dev(const char* uinput_path, const char* name, output_dev_type
case output_dev_imu: {
ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_ACCELEROMETER);
ioctl(fd, UI_SET_EVBIT, EV_ABS);
//ioctl(fd, UI_SET_EVBIT, EV_KEY);
#if defined(INCLUDE_TIMESTAMP)
ioctl(fd, UI_SET_EVBIT, EV_MSC);
ioctl(fd, UI_SET_MSCBIT, MSC_TIMESTAMP);
#endif
ioctl(fd, UI_SET_ABSBIT, ABS_X);
ioctl(fd, UI_SET_ABSBIT, ABS_Y);
@ -149,11 +147,10 @@ int create_output_dev(const char* uinput_path, const char* name, output_dev_type
case output_dev_gamepad: {
//ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_BUTTONPAD);
ioctl(fd, UI_SET_EVBIT, EV_ABS);
ioctl(fd, UI_SET_EVBIT, EV_REL);
ioctl(fd, UI_SET_EVBIT, EV_KEY);
ioctl(fd, UI_SET_EVBIT, EV_MSC);
ioctl(fd, UI_SET_EVBIT, EV_SYN);
#if defined(INCLUDE_TIMESTAMP)
ioctl(fd, UI_SET_EVBIT, EV_MSC);
ioctl(fd, UI_SET_MSCBIT, MSC_TIMESTAMP);
#endif
@ -181,6 +178,8 @@ int create_output_dev(const char* uinput_path, const char* name, output_dev_type
ioctl(fd, UI_SET_KEYBIT, BTN_MODE);
ioctl(fd, UI_SET_KEYBIT, BTN_THUMBL);
ioctl(fd, UI_SET_KEYBIT, BTN_THUMBR);
ioctl(fd, UI_SET_KEYBIT, BTN_THUMB);
ioctl(fd, UI_SET_KEYBIT, BTN_THUMB2);
ioctl(fd, UI_SET_KEYBIT, BTN_GEAR_DOWN);
ioctl(fd, UI_SET_KEYBIT, BTN_GEAR_UP);
ioctl(fd, UI_SET_KEYBIT, BTN_DPAD_UP);
@ -188,16 +187,7 @@ int create_output_dev(const char* uinput_path, const char* name, output_dev_type
ioctl(fd, UI_SET_KEYBIT, BTN_DPAD_LEFT);
ioctl(fd, UI_SET_KEYBIT, BTN_DPAD_RIGHT);
// mouse buttons
ioctl(fd, UI_SET_KEYBIT, BTN_LEFT);
ioctl(fd, UI_SET_KEYBIT, BTN_MIDDLE);
ioctl(fd, UI_SET_KEYBIT, BTN_RIGHT);
ioctl(fd, UI_SET_RELBIT, REL_X);
ioctl(fd, UI_SET_RELBIT, REL_Y);
ioctl(fd, UI_SET_RELBIT, REL_WHEEL);
ioctl(fd, UI_SET_RELBIT, REL_WHEEL_HI_RES);
ioctl(fd, UI_SET_KEYBIT, KEY_F12);
//ioctl(fd, UI_SET_KEYBIT, KEY_F12);
//ioctl(fd, UI_SET_KEYBIT, KEY_F15);
//ioctl(fd, UI_SET_KEYBIT, KEY_F16);
//ioctl(fd, UI_SET_KEYBIT, KEY_F17);
@ -392,6 +382,41 @@ int create_output_dev(const char* uinput_path, const char* name, output_dev_type
break;
}
case output_dev_mouse: {
ioctl(fd, UI_SET_EVBIT, EV_REL);
ioctl(fd, UI_SET_EVBIT, EV_KEY);
ioctl(fd, UI_SET_EVBIT, EV_MSC);
ioctl(fd, UI_SET_EVBIT, EV_SYN);
#if defined(INCLUDE_TIMESTAMP)
ioctl(fd, UI_SET_MSCBIT, MSC_TIMESTAMP);
#endif
ioctl(fd, UI_SET_KEYBIT, BTN_LEFT);
ioctl(fd, UI_SET_KEYBIT, BTN_MIDDLE);
ioctl(fd, UI_SET_KEYBIT, BTN_RIGHT);
//ioctl(fd, UI_SET_KEYBIT, BTN_SIDE);
//ioctl(fd, UI_SET_KEYBIT, BTN_EXTRA);
ioctl(fd, UI_SET_RELBIT, REL_X);
ioctl(fd, UI_SET_RELBIT, REL_Y);
ioctl(fd, UI_SET_RELBIT, REL_WHEEL);
ioctl(fd, UI_SET_RELBIT, REL_WHEEL_HI_RES);
if(ioctl(fd, UI_DEV_SETUP, &dev) < 0) {
fd = -1;
close(fd);
goto create_output_dev_err;
}
if(ioctl(fd, UI_DEV_CREATE) < 0) {
fd = -1;
close(fd);
goto create_output_dev_err;
}
break;
}
default:
// error
close(fd);
@ -407,8 +432,6 @@ void *output_dev_thread_func(void *ptr) {
output_dev_t *out_dev = (output_dev_t*)ptr;
struct timeval now = {0};
const int fd = out_dev->fd;
#if defined(INCLUDE_TIMESTAMP)
gettimeofday(&now, NULL);
__time_t secAtInit = now.tv_sec;
@ -421,6 +444,13 @@ void *output_dev_thread_func(void *ptr) {
if (pop_res == 0) {
message_t *const msg = (message_t*)raw_ev;
int fd = out_dev->gamepad_fd;
if ((msg->flags & INPUT_FILTER_FLAGS_IMU) != 0) {
fd = out_dev->imu_fd;
} else if ((msg->flags & INPUT_FILTER_FLAGS_MOUSE) != 0) {
fd = out_dev->mouse_fd;
}
for (uint32_t i = 0; i < msg->ev_count; ++i) {
struct input_event ev = {
.code = msg->ev[i].code,
@ -505,8 +535,5 @@ void *output_dev_thread_func(void *ptr) {
}
}
ioctl(fd, UI_DEV_DESTROY);
close(fd);
return NULL;
}

View file

@ -52,16 +52,19 @@
typedef enum output_dev_type {
output_dev_gamepad,
output_dev_imu,
output_dev_mouse,
} output_dev_type_t;
typedef struct output_dev {
int fd;
int gamepad_fd;
int imu_fd;
int mouse_fd;
volatile uint32_t crtl_flags;
queue_t *queue;
} output_dev_t;
int create_output_dev(const char* uinput_path, const char* name, output_dev_type_t type);
int create_output_dev(const char* uinput_path, output_dev_type_t type);
void *output_dev_thread_func(void *ptr);