started all required thread

This commit is contained in:
Denis Benato 2023-11-02 16:41:04 +01:00
parent f64dad6855
commit 37a0eb51df

54
main.c
View file

@ -30,10 +30,6 @@ input_dev_t in_asus_kb_3_dev = {
.crtl_flags = 0x00000000U,
};
input_dev_t in_asus_kb_4_dev = {
.crtl_flags = 0x00000000U,
};
input_dev_t in_xbox_dev = {
.crtl_flags = 0x00000000U,
};
@ -41,6 +37,11 @@ input_dev_t in_xbox_dev = {
void request_termination() {
out_imu_dev.crtl_flags |= OUTPUT_DEV_CTRL_FLAG_EXIT;
out_gamepadd_dev.crtl_flags |= OUTPUT_DEV_CTRL_FLAG_EXIT;
in_xbox_dev.crtl_flags |= INPUT_DEV_CTRL_FLAG_EXIT;
in_asus_kb_3_dev.crtl_flags |= INPUT_DEV_CTRL_FLAG_EXIT;
in_asus_kb_2_dev.crtl_flags |= INPUT_DEV_CTRL_FLAG_EXIT;
in_asus_kb_1_dev.crtl_flags |= INPUT_DEV_CTRL_FLAG_EXIT;
}
void sig_handler(int signo)
@ -79,6 +80,7 @@ int main(int argc, char ** argv) {
int ret = 0;
pthread_t imu_thread, gamepad_thread;
pthread_t xbox_thread, asus_kb_1_thread, asus_kb_2_thread, asus_kb_3_thread;
const int imu_thread_creation = pthread_create(&imu_thread, NULL, output_dev_thread_func, (void*)(&out_imu_dev));
if (imu_thread_creation != 0) {
@ -96,6 +98,50 @@ int main(int argc, char ** argv) {
goto gamepad_thread_err;
}
const int xbox_thread_creation = pthread_create(&xbox_thread, NULL, input_dev_thread_func, (void*)(&in_xbox_dev));
if (xbox_thread_creation != 0) {
fprintf(stderr, "Error creating xbox input thread: %d\n", xbox_thread_creation);
ret = -1;
request_termination();
goto xbox_drv_thread_err;
}
const int asus_kb_1_thread_creation = pthread_create(&asus_kb_1_thread, NULL, input_dev_thread_func, (void*)(&in_asus_kb_1_dev));
if (asus_kb_1_thread_creation != 0) {
fprintf(stderr, "Error creating asus keyboard (1) input thread: %d\n", asus_kb_1_thread_creation);
ret = -1;
request_termination();
goto asus_kb_1_thread_err;
}
const int asus_kb_2_thread_creation = pthread_create(&asus_kb_2_thread, NULL, input_dev_thread_func, (void*)(&in_asus_kb_2_dev));
if (asus_kb_2_thread_creation != 0) {
fprintf(stderr, "Error creating asus keyboard (2) input thread: %d\n", asus_kb_2_thread_creation);
ret = -1;
request_termination();
goto asus_kb_2_thread_err;
}
const int asus_kb_3_thread_creation = pthread_create(&asus_kb_3_thread, NULL, input_dev_thread_func, (void*)(&in_asus_kb_3_dev));
if (asus_kb_3_thread_creation != 0) {
fprintf(stderr, "Error creating asus keyboard (3) input thread: %d\n", asus_kb_3_thread_creation);
ret = -1;
request_termination();
goto asus_kb_3_thread_err;
}
pthread_join(asus_kb_3_thread, NULL);
asus_kb_3_thread_err:
pthread_join(asus_kb_2_thread, NULL);
asus_kb_2_thread_err:
pthread_join(asus_kb_1_thread, NULL);
asus_kb_1_thread_err:
pthread_join(xbox_thread, NULL);
xbox_drv_thread_err:
pthread_join(gamepad_thread, NULL);
gamepad_thread_err: