The bbcr broke off my compilation help plz
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91a639852f
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28 changed files with 1042 additions and 1256 deletions
141
main.c
141
main.c
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@ -3,6 +3,8 @@
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#include "input_dev.h"
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#include "output_dev.h"
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#include "dev_in.h"
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#include "dev_out.h"
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#include "logic.h"
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logic_t global_logic;
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@ -11,48 +13,48 @@ static output_dev_t out_gamepadd_dev = {
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.logic = &global_logic,
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};
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static iio_filters_t in_iio_filters = {
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.name = "bmi323",
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};
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static input_dev_t in_iio_dev = {
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.dev_type = input_dev_type_iio,
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.iio_filters = &in_iio_filters,
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.logic = &global_logic,
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.filters = {
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.iio = {
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.name = "bmi323",
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}
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},
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//.logic = &global_logic,
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//.input_filter_fn = input_filter_imu_identity,
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};
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static uinput_filters_t in_asus_kb_1_filters = {
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.name = "Asus Keyboard",
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};
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static input_dev_t in_asus_kb_1_dev = {
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.dev_type = input_dev_type_uinput,
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.ev_filters = &in_asus_kb_1_filters,
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.logic = &global_logic,
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.ev_input_filter_fn = input_filter_asus_kb,
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};
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static uinput_filters_t in_asus_kb_2_filters = {
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.name = "Asus Keyboard",
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.filters = {
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.ev = {
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.name = "Asus Keyboard"
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}
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},
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//.logic = &global_logic,
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//.ev_input_filter_fn = input_filter_asus_kb,
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};
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static input_dev_t in_asus_kb_2_dev = {
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.dev_type = input_dev_type_uinput,
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.ev_filters = &in_asus_kb_2_filters,
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.logic = &global_logic,
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.ev_input_filter_fn = input_filter_asus_kb,
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};
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static uinput_filters_t in_asus_kb_3_filters = {
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.name = "Asus Keyboard",
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.filters = {
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.ev = {
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.name = "Asus Keyboard"
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}
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},
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//.logic = &global_logic,
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//.ev_input_filter_fn = input_filter_asus_kb,
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};
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static input_dev_t in_asus_kb_3_dev = {
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.dev_type = input_dev_type_uinput,
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.ev_filters = &in_asus_kb_3_filters,
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.logic = &global_logic,
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.ev_input_filter_fn = input_filter_asus_kb,
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.filters = {
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.ev = {
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.name = "Asus Keyboard"
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}
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},
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//.logic = &global_logic,
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//.ev_input_filter_fn = input_filter_asus_kb,
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};
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static uinput_filters_t in_xbox_filters = {
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@ -61,34 +63,23 @@ static uinput_filters_t in_xbox_filters = {
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static input_dev_t in_xbox_dev = {
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.dev_type = input_dev_type_uinput,
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.ev_filters = &in_xbox_filters,
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.logic = &global_logic,
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.ev_input_filter_fn = input_filter_identity,
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.filters = {
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.ev = {
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.name = "Microsoft X-Box 360 pad"
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}
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},
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//.logic = &global_logic,
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//.ev_input_filter_fn = input_filter_asus_kb,
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};
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int start_input_devices(pthread_t *out_threads, input_dev_t **in_devs, uint16_t in_count) {
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int ret = 0;
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uint16_t i = 0;
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for (i = 0; i < in_count; ++i) {
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const int thread_creation = pthread_create(&out_threads[i], NULL, input_dev_thread_func, (void*)(in_devs[i]));
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if (thread_creation != 0) {
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fprintf(stderr, "Error creating input thread for device %d: %d\n", (int)i, thread_creation);
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ret = -1;
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// TODO: logic_request_termination(&global_logic);
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goto start_input_devices_err;
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}
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}
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start_input_devices_err:
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return ret;
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}
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dev_in_data_t dev_in_thread_data;
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dev_out_data_t dev_out_thread_data;
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void sig_handler(int signo)
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{
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if (signo == SIGINT) {
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logic_request_termination(&global_logic);
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printf("received SIGINT\n");
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printf("Received SIGINT\n");
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}
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}
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@ -101,7 +92,6 @@ int main(int argc, char ** argv) {
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return EXIT_FAILURE;
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}
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input_dev_t *in_devs[] = {
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&in_xbox_dev,
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&in_iio_dev,
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@ -110,24 +100,40 @@ int main(int argc, char ** argv) {
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&in_asus_kb_3_dev,
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};
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const uint16_t input_dev_count = (sizeof(in_devs) / sizeof(input_dev_t *));
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int out_message_pipes[2];
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pipe(out_message_pipes);
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pthread_t *out_threads = malloc(sizeof(pthread_t) * input_dev_count);
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int in_message_pipes[2];
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pipe(in_message_pipes);
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ret = start_input_devices(out_threads, in_devs, input_dev_count);
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if (ret != 0) {
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fprintf(stderr, "Unable to start input devices: %d -- terminating...\n", ret);
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goto input_threads_err;
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}
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// populate the input device thread data
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dev_in_thread_data.timeout_ms = 400;
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dev_in_thread_data.in_message_pipe_fd = in_message_pipes[1];
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dev_in_thread_data.out_message_pipe_fd = out_message_pipes[0];
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dev_in_thread_data.input_dev_decl = *in_devs;
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dev_in_thread_data.input_dev_cnt = sizeof(in_devs) / sizeof(input_dev_t *);
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// populate the output device thread data
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//dev_out_thread_data.timeout_ms = 400;
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dev_out_thread_data.in_message_pipe_fd = in_message_pipes[0];
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dev_out_thread_data.out_message_pipe_fd = out_message_pipes[1];
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pthread_t gamepad_thread;
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const int gamepad_thread_creation = pthread_create(&gamepad_thread, NULL, output_dev_thread_func, (void*)(&out_gamepadd_dev));
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if (gamepad_thread_creation != 0) {
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fprintf(stderr, "Error creating gamepad output thread: %d\n", gamepad_thread_creation);
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pthread_t dev_in_thread;
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const int dev_in_thread_creation = pthread_create(&dev_in_thread, NULL, dev_in_thread_func, (void*)(&dev_in_thread_data));
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if (dev_in_thread_creation != 0) {
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fprintf(stderr, "Error creating dev_in thread: %d\n", dev_in_thread_creation);
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ret = -1;
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logic_request_termination(&global_logic);
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goto gamepad_thread_err;
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goto main_err;
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}
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pthread_t dev_out_thread;
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const int dev_out_thread_creation = pthread_create(&dev_out_thread, NULL, dev_out_thread_func, (void*)(&dev_out_thread_data));
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if (dev_out_thread_creation != 0) {
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fprintf(stderr, "Error creating dev_out thread: %d\n", dev_out_thread_creation);
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ret = -1;
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logic_request_termination(&global_logic);
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goto main_err;
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}
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/*
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@ -139,13 +145,14 @@ int main(int argc, char ** argv) {
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}
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*/
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for (uint16_t j = 0; j < input_dev_count; ++j) {
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pthread_join(out_threads[j], NULL);
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main_err:
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if (dev_in_thread_creation == 0) {
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pthread_join(dev_in_thread, NULL);
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}
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pthread_join(gamepad_thread, NULL);
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if (dev_out_thread_creation == 0) {
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pthread_join(dev_out_thread, NULL);
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}
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gamepad_thread_err:
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input_threads_err:
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return ret == 0 ? EXIT_SUCCESS : EXIT_FAILURE;
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}
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