gyro-to-analog should finally work at this point
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34ba98d12d
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4ab34c4547
2 changed files with 6 additions and 6 deletions
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@ -794,8 +794,8 @@ void virt_dualshock_compose(virt_dualshock_t *const gamepad, gamepad_status_t *c
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const int16_t a_y = in_device_status->raw_accel[1];
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const int16_t a_z = in_device_status->raw_accel[2];
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const int64_t contrib_x = (int64_t)127 + ((int64_t)g_y / (int64_t)gamepad->gyro_to_analog_mapping);
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const int64_t contrib_y = (int64_t)127 + ((int64_t)g_x / (int64_t)gamepad->gyro_to_analog_mapping);
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const int64_t contrib_x = ((int64_t)g_y / (int64_t)gamepad->gyro_to_analog_mapping);
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const int64_t contrib_y = ((int64_t)g_x / (int64_t)gamepad->gyro_to_analog_mapping);
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out_buf[0] = gamepad->bluetooth ? DS4_INPUT_REPORT_BT : DS4_INPUT_REPORT_USB; // [00] report ID (0x01)
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@ -821,7 +821,7 @@ void virt_dualshock_compose(virt_dualshock_t *const gamepad, gamepad_status_t *c
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(in_device_status->r1 ? 0x02 : 0x00) |
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(in_device_status->l1 ? 0x01 : 0x00);
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if (contrib_y >= gamepad->gyro_to_analog_activation_treshold) {
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if (in_device_status->join_left_analog_and_gyroscope) {
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if (absolute_value(contrib_x) > gamepad->gyro_to_analog_activation_treshold) {
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out_shifted_buf[1] = min_max_clamp((int64_t)127 + (((int64_t)out_shifted_buf[1] - (int64_t)127) + contrib_x), 0, 255);
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}
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@ -1466,8 +1466,8 @@ void virt_dualsense_compose(virt_dualsense_t *const gamepad, gamepad_status_t *c
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const int16_t a_y = in_device_status->raw_accel[1];
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const int16_t a_z = in_device_status->raw_accel[2];
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const int64_t contrib_x = (int64_t)127 + ((int64_t)g_y / (int64_t)gamepad->gyro_to_analog_mapping);
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const int64_t contrib_y = (int64_t)127 + ((int64_t)g_x / (int64_t)gamepad->gyro_to_analog_mapping);
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const int64_t contrib_x = ((int64_t)g_y / (int64_t)gamepad->gyro_to_analog_mapping);
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const int64_t contrib_y = ((int64_t)g_x / (int64_t)gamepad->gyro_to_analog_mapping);
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out_buf[0] = gamepad->bluetooth ? DS_INPUT_REPORT_BT : DS_INPUT_REPORT_USB; // [00] report ID (0x01)
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@ -1477,7 +1477,7 @@ void virt_dualsense_compose(virt_dualsense_t *const gamepad, gamepad_status_t *c
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out_shifted_buf[3] = ((uint64_t)((int64_t)in_device_status->joystick_positions[1][0] + (int64_t)32768) >> (uint64_t)8); // R stick, X axis
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out_shifted_buf[4] = ((uint64_t)((int64_t)in_device_status->joystick_positions[1][1] + (int64_t)32768) >> (uint64_t)8); // R stick, Y axis
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if (contrib_y >= gamepad->gyro_to_analog_activation_treshold) {
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if (in_device_status->join_left_analog_and_gyroscope) {
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if (absolute_value(contrib_x) > gamepad->gyro_to_analog_activation_treshold) {
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out_shifted_buf[1] = min_max_clamp((int64_t)127 + (((int64_t)out_shifted_buf[1] - (int64_t)127) + contrib_x), 0, 255);
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}
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