Configuration refactor
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917ec565f8
commit
a3b2eb0e41
16 changed files with 226 additions and 148 deletions
62
settings.c
62
settings.c
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@ -2,68 +2,66 @@
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#include <libconfig.h>
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void init_config(controller_settings_t *const conf) {
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conf->ff_gain = 100;
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conf->enable_qam = 0;
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conf->nintendo_layout = 0;
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conf->gamepad_output_device = 1;
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conf->rumble_dedicated_thread = 0;
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}
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int fill_config(controller_settings_t *const conf, const char* file) {
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int res = 0;
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void load_in_config(dev_in_settings_t *const out_conf, const char* const filepath) {
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config_t cfg;
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config_init(&cfg);
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const int config_read_res = config_read_file(&cfg, file);
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const int config_read_res = config_read_file(&cfg, filepath);
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if (config_read_res != CONFIG_TRUE) {
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fprintf(stderr, "Error in reading config file: %s\n", config_error_text(&cfg));
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goto fill_config_err;
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goto load_in_config_err;
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}
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int enable_qam;
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if (config_lookup_bool(&cfg, "enable_qam", &enable_qam) != CONFIG_FALSE) {
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conf->enable_qam = enable_qam;
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out_conf->enable_qam = enable_qam;
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} else {
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fprintf(stderr, "enable_qam (bool) configuration not found. Default value will be used.\n");
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}
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int ff_gain;
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if (config_lookup_int(&cfg, "ff_gain", &ff_gain) != CONFIG_FALSE) {
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if (ff_gain <= 100) {
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conf->ff_gain = (ff_gain == 100) ? 0xFFFF : ((int)0xFFFF / 100) * ff_gain;
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if (ff_gain <= 0xFF) {
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out_conf->ff_gain = (ff_gain == 0) ? 0x0000 : ((uint16_t)ff_gain << (uint16_t)8) | (uint16_t)0x00FF;
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} else {
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fprintf(stderr, "ff_gain (int) must be a number between 0 and 100");
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fprintf(stderr, "ff_gain (int) must be a number between 0 and 255");
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}
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} else {
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fprintf(stderr, "ff_gain (int) configuration not found. Default value will be used.\n");
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}
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config_destroy(&cfg);
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load_in_config_err:
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return;
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}
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void load_out_config(dev_out_settings_t *const out_conf, const char* const filepath) {
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config_t cfg;
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config_init(&cfg);
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const int config_read_res = config_read_file(&cfg, filepath);
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if (config_read_res != CONFIG_TRUE) {
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fprintf(stderr, "Error in reading config file: %s\n", config_error_text(&cfg));
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goto load_out_config_err;
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}
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int nintendo_layout;
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if (config_lookup_bool(&cfg, "nintendo_layout", &nintendo_layout) != CONFIG_FALSE) {
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conf->nintendo_layout = nintendo_layout;
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out_conf->nintendo_layout = nintendo_layout;
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} else {
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fprintf(stderr, "nintendo_layout (bool) configuration not found. Default value will be used.\n");
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}
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int gamepad_output_device;
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if (config_lookup_int(&cfg, "gamepad_output_device", &gamepad_output_device) != CONFIG_FALSE) {
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conf->gamepad_output_device = gamepad_output_device;
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int default_gamepad;
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if (config_lookup_bool(&cfg, "default_gamepad", &default_gamepad) != CONFIG_FALSE) {
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out_conf->default_gamepad = default_gamepad % 3;
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} else {
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fprintf(stderr, "gamepad_output_device (int) configuration not found. Default value will be used.\n");
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}
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int rumble_dedicated_thread;
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if (config_lookup_bool(&cfg, "rumble_dedicated_thread", &rumble_dedicated_thread) != CONFIG_FALSE) {
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conf->rumble_dedicated_thread = rumble_dedicated_thread;
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} else {
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fprintf(stderr, "rumble_dedicated_thread (bool) configuration not found. Default value will be used.\n");
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fprintf(stderr, "default_gamepad (int) configuration not found. Default value will be used.\n");
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}
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config_destroy(&cfg);
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fill_config_err:
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return res;
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load_out_config_err:
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return;
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}
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