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@ -1325,7 +1325,7 @@ void virt_dualsense_compose(virt_dualsense_t *const gamepad, gamepad_status_t *c
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// point of contact number 0
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out_shifted_buf[33] = in_device_status->touchpad_touch_num == -1 ? 0x80 : 0x7F; //contact
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out_shifted_buf[34] = in_device_status->touchpad_x & (int16_t)0x00FF; //x_lo
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out_shifted_buf[35] = ((in_device_status->touchpad_x & (int16_t)0x0F00) >> (int16_t)8) | ((in_device_status->touchpad_y & (int16_t)0x000F) >> (int16_t)0); //x_hi:4 y_lo:4
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out_shifted_buf[35] = (((in_device_status->touchpad_x & (int16_t)0x0F00) >> (int16_t)8) << (int16_t)4) | ((in_device_status->touchpad_y & (int16_t)0x000F) >> (int16_t)0); //x_hi:4 y_lo:4
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out_shifted_buf[36] = ((in_device_status->touchpad_y & (int16_t)0x0FF0) >> (int16_t)4); //y_hi
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// point of contact number 1
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