#include "rogue_enemy.h" int32_t div_round_closest(int32_t x, int32_t divisor) { const int32_t __x = x; const int32_t __d = divisor; return ((__x) > 0) == ((__d) > 0) ? (((__x) + ((__d) / 2)) / (__d)) : (((__x) - ((__d) / 2)) / (__d)); }