#pragma once #include "message.h" #include "devices_status.h" /** * Emulator of the DualShock4 controller at USB level using USB UHID ( https://www.kernel.org/doc/html/latest/hid/uhid.html ) kernel APIs. * * See https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/Documentation/hid/uhid.txt?id=refs/tags/v4.10-rc3 */ typedef struct virt_dualshock { int fd; bool debug; } virt_dualshock_t; int virt_dualshock_init(virt_dualshock_t *const gamepad); int virt_dualshock_get_fd(virt_dualshock_t *const gamepad); int virt_dualshock_event(virt_dualshock_t *const gamepad, gamepad_status_t *const out_device_status, int out_message_pipe_fd); void virt_dualshock_compose(virt_dualshock_t *const gamepad, gamepad_status_t *const in_device_status, uint8_t *const out_buf); int virt_dualshock_send(virt_dualshock_t *const gamepad, uint8_t *const out_buf); void virt_dualshock_close(virt_dualshock_t *const gamepad);