ROGueENEMY/message.h
2023-12-07 12:46:35 +01:00

88 lines
1.9 KiB
C

#pragma once
#include "imu_message.h"
#define EV_MESSAGE_FLAGS_PRESERVE_TIME 0x00000001U
#define EV_MESSAGE_FLAGS_IMU 0x00000002U
#define EV_MESSAGE_FLAGS_MOUSE 0x00000004U
typedef enum in_message_gamepad_btn {
GAMEPAD_BTN_CROSS,
GAMEPAD_BTN_CIRCLE,
GAMEPAD_BTN_SQUARE,
GAMEPAD_BTN_TRIANGLE,
GAMEPAD_BTN_OPTION,
GAMEPAD_BTN_SHARE,
GAMEPAD_BTN_L1,
GAMEPAD_BTN_R1,
GAMEPAD_BTN_L2_TRIGGER,
GAMEPAD_BTN_R2_TRIGGER,
GAMEPAD_BTN_L3,
GAMEPAD_BTN_R3,
GAMEPAD_LEFT_JOYSTICK_X,
GAMEPAD_LEFT_JOYSTICK_Y,
GAMEPAD_RIGHT_JOYSTICK_X,
GAMEPAD_RIGHT_JOYSTICK_Y,
GAMEPAD_DPAD_X,
GAMEPAD_DPAD_Y,
} in_gamepad_element_t;
typedef struct in_message_gamepad_set_element {
in_gamepad_element_t element;
union {
uint8_t btn;
int32_t joystick_pos;
int8_t dpad; // -1 | 0 | +1
} status;
} in_message_gamepad_set_element_t;
typedef enum in_message_gamepad_action {
GAMEPAD_ACTION_PRESS_AND_RELEASE_CENTER,
} in_message_gamepad_action_t;
typedef enum in_in_message_type {
GAMEPAD_SET_ELEMENT,
GAMEPAD_ACTION,
} in_message_type_t;
typedef struct in_message {
in_message_type_t type;
union {
//imu_in_message_t imu;
in_message_gamepad_action_t action;
in_message_gamepad_set_element_t gamepad_set;
} data;
} in_message_t;
typedef struct out_message_rumble {
uint16_t strong_magnitude;
uint16_t weak_magnitude;
} out_message_rumble_t;
typedef struct out_message_leds {
uint8_t r;
uint8_t g;
uint8_t b;
} out_message_leds_t;
typedef enum out_message_type {
OUT_MSG_TYPE_RUMBLE = 0,
OUT_MSG_TYPE_LEDS,
} out_message_type_t;
typedef struct out_message {
out_message_type_t type;
union {
out_message_rumble_t rumble;
out_message_leds_t leds;
} data;
} out_message_t;