17 lines
No EOL
420 B
C
17 lines
No EOL
420 B
C
#pragma once
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#include "rogue_enemy.h"
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typedef struct dev_in_settings {
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bool enable_qam;
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uint16_t ff_gain;
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} dev_in_settings_t;
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void load_in_config(dev_in_settings_t *const out_conf, const char* const filepath);
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typedef struct dev_out_settings {
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bool nintendo_layout;
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uint8_t default_gamepad;
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} dev_out_settings_t;
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void load_out_config(dev_out_settings_t *const out_conf, const char* const filepath); |