ROGueENEMY/rog_ally.c
2023-12-19 00:08:51 +01:00

1173 lines
30 KiB
C

#include "rog_ally.h"
#include "input_dev.h"
#include "dev_hidraw.h"
#include "message.h"
#include "xbox360.h"
#include <linux/input-event-codes.h>
#include <stdio.h>
enum rc71l_leds_mode {
ROG_ALLY_MODE_STATIC = 0,
ROG_ALLY_MODE_BREATHING = 1,
ROG_ALLY_MODE_COLOR_CYCLE = 2,
ROG_ALLY_MODE_RAINBOW = 3,
ROG_ALLY_MODE_STROBING = 10,
ROG_ALLY_MODE_DIRECT = 0xFF,
} rc71l_leds_mode_t;
enum rc71l_leds_speed {
ROG_ALLY_SPEED_MIN = 0xE1,
ROG_ALLY_SPEED_MED = 0xEB,
ROG_ALLY_SPEED_MAX = 0xF5
} rc71l_leds_speed_t;
enum rc71l_leds_direction {
ROG_ALLY_DIRECTION_RIGHT = 0x00,
ROG_ALLY_DIRECTION_LEFT = 0x01
} rc71l_leds_direction_t;
struct rc71l_platform;
typedef struct rc71l_xbox360_user_data {
struct rc71l_platform* parent;
uint64_t accounted_mode_switches;
uint64_t mode_switched;
uint64_t timeout_after_mode_switch;
bool mode_switch_rumbling;
struct ff_effect mode_switch_rumble_effect;
} rc71l_xbox360_user_data_t;
typedef struct rc71l_asus_kbd_user_data {
struct rc71l_platform* parent;
struct udev *udev;
} rc71l_asus_kbd_user_data_t;
typedef struct rc71l_platform {
rc71l_asus_kbd_user_data_t* kbd_user_data;
rc71l_xbox360_user_data_t* xbox360_user_data;
} rc71l_platform_t;
static rc71l_asus_kbd_user_data_t asus_userdata = {};
static rc71l_xbox360_user_data_t controller_user_data = {
.accounted_mode_switches = 0,
.mode_switched = 0,
.timeout_after_mode_switch = 0,
.mode_switch_rumbling = false,
.mode_switch_rumble_effect = {
.type = FF_RUMBLE,
.id = -1,
.replay = {
.delay = 0x00,
.length = 500
},
.u = {
.rumble = {
.strong_magnitude = 0xFFFF,
.weak_magnitude = 0xFFFF,
}
}
}
};
static rc71l_platform_t hw_platform = {
.kbd_user_data = &asus_userdata,
.xbox360_user_data = &controller_user_data,
};
static char* find_kernel_sysfs_device_path(struct udev *udev) {
struct udev_enumerate *const enumerate = udev_enumerate_new(udev);
if (enumerate == NULL) {
fprintf(stderr, "Error in udev_enumerate_new: mode switch will not be available.\n");
return NULL;
}
const int add_match_subsystem_res = udev_enumerate_add_match_subsystem(enumerate, "hid");
if (add_match_subsystem_res != 0) {
fprintf(stderr, "Error in udev_enumerate_add_match_subsystem: %d\n", add_match_subsystem_res);
udev_enumerate_unref(enumerate);
return NULL;
}
const int add_match_sysattr_res = udev_enumerate_add_match_sysattr(enumerate, "gamepad_mode", NULL);
if (add_match_sysattr_res != 0) {
fprintf(stderr, "Error in udev_enumerate_add_match_sysattr: %d\n", add_match_sysattr_res);
udev_enumerate_unref(enumerate);
return NULL;
}
const int enumerate_scan_devices_res = udev_enumerate_scan_devices(enumerate);
if (enumerate_scan_devices_res != 0) {
fprintf(stderr, "Error in udev_enumerate_scan_devices: %d\n", enumerate_scan_devices_res);
udev_enumerate_unref(enumerate);
return NULL;
}
struct udev_list_entry *const udev_lst_frst = udev_enumerate_get_list_entry(enumerate);
struct udev_list_entry *list_entry = NULL;
udev_list_entry_foreach(list_entry, udev_lst_frst) {
const char* const name = udev_list_entry_get_name(list_entry);
const unsigned long len = strlen(name) + 1;
char *const result = malloc(len);
memset(result, 0, len);
strncat(result, name, len - 1);
udev_enumerate_unref(enumerate);
return result;
}
udev_enumerate_unref(enumerate);
return NULL;
}
static int get_next_mode(int current_mode) {
if (current_mode == 1)
return 2;
if (current_mode == 2)
return 3;
if (current_mode == 3)
return 1;
else
fprintf(stderr, "Invalid current mode: %d -- 1 (gamepad) will be set\n", current_mode);
return 1;
}
static int asus_kbd_ev_map(
const dev_in_settings_t *const conf,
const evdev_collected_t *const e,
in_message_t *const messages,
size_t messages_len,
void* user_data
) {
rc71l_asus_kbd_user_data_t *const asus_kbd_user_data = (rc71l_asus_kbd_user_data_t*)user_data;
int written_msg = 0;
for (size_t i = 0; i < e->ev_count; ++i) {
if (e->ev[i].type == EV_KEY) {
if (e->ev[i].value > 1) {
continue;
}
if (e->ev[i].code == KEY_F14) {
// this is left back paddle, works as expected
const in_message_t current_message = {
.type = GAMEPAD_SET_ELEMENT,
.data = {
.gamepad_set = {
.element = GAMEPAD_BTN_L5,
.status = {
.btn = e->ev[1].value,
}
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_F15) {
// this is right back paddle, works as expected
const in_message_t current_message = {
.type = GAMEPAD_SET_ELEMENT,
.data = {
.gamepad_set = {
.element = GAMEPAD_BTN_R5,
.status = {
.btn = e->ev[1].value,
}
}
}
};
messages[written_msg++] = current_message;
} else if ((e->ev[i].code == KEY_F16) && (e->ev[i].value != 0)) {
// this is left screen button, on release both 0 and 1 events are emitted so just discard the 0
const in_message_t current_message = {
.type = GAMEPAD_ACTION,
.data = {
.action = GAMEPAD_ACTION_PRESS_AND_RELEASE_CENTER,
}
};
messages[written_msg++] = current_message;
} else if ((e->ev[i].code == KEY_PROG1) && (e->ev[i].value != 0)) {
// this is right screen button, on short release both 0 and 1 events are emitted so just discard the 0
if (conf->enable_qam) {
const in_message_t current_message = {
.type = GAMEPAD_ACTION,
.data = {
.action = GAMEPAD_ACTION_OPEN_STEAM_QAM,
}
};
messages[written_msg++] = current_message;
}
} else if ((e->ev[i].code == KEY_F18) && (e->ev[i].value != 0)) {
// this is right screen button, on long release both 0 and 1 events are emitted so just discard the 0
} else if ((e->ev[i].code == KEY_F17) && (e->ev[i].value != 0)) {
// this is right screen button, on long press, after passing short threshold both 0 and 1 events are emitted so just discard the 0
// change controller mode
if (asus_kbd_user_data == NULL) {
fprintf(stderr, "asus keyboard user data unavailable -- skipping mode change\n");
continue;
}
char *const kernel_sysfs = find_kernel_sysfs_device_path(asus_kbd_user_data->udev);
if (kernel_sysfs == NULL) {
fprintf(stderr, "Kernel interface to Asus MCU not found -- skipping mode change\n");
continue;
}
printf("Asus MCU kernel interface found at %s -- switching mode\n", kernel_sysfs);
const size_t tmp_path_max_len = strlen(kernel_sysfs) + 256;
char *tmp_path = malloc(tmp_path_max_len);
if (tmp_path != NULL) {
memset(tmp_path, 0, tmp_path_max_len);
snprintf(tmp_path, tmp_path_max_len - 1, "%s/gamepad_mode", kernel_sysfs);
int gamepad_mode_fd = open(tmp_path, O_RDONLY);
if (gamepad_mode_fd > 0) {
char current_mode_str[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
int current_mode_read_res = read(gamepad_mode_fd, (void*)current_mode_str, sizeof(current_mode_str));
if (current_mode_read_res > 0) {
close(gamepad_mode_fd);
int current_mode;
sscanf(current_mode_str, "%d", &current_mode);
const int new_mode = get_next_mode(current_mode);
printf("Current mode is set to %d (read from %s) -- switching to %d\n", current_mode, current_mode_str, new_mode);
char new_mode_str[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
snprintf(new_mode_str, sizeof(new_mode_str) - 1, "%d", new_mode);
gamepad_mode_fd = open(tmp_path, O_WRONLY);
if (gamepad_mode_fd > 0) {
if (write(gamepad_mode_fd, new_mode_str, strlen(new_mode_str)) > 0) {
printf("Controller mode switched successfully to %s\n", new_mode_str);
asus_kbd_user_data->parent->xbox360_user_data->mode_switched++;
} else {
fprintf(stderr, "Unable to switch controller mode to %s: %d -- expect bugs\n", new_mode_str, errno);
}
close(gamepad_mode_fd);
} else {
fprintf(stderr, "Unable to open gamepad mode file to switch mode: %d\n", errno);
}
} else {
close(gamepad_mode_fd);
fprintf(stderr, "Unable to read gamepad_mode file to get current mode: %d\n", errno);
}
} else {
fprintf(stderr, "Unable to open gamepad_mode file in read-only mode to get current mode: %d\n", errno);
}
free(tmp_path);
} else {
fprintf(stderr, "Unable to allocate enough memory\n");
}
free(kernel_sysfs);
} else if (e->ev[i].code == BTN_LEFT) {
const in_message_t current_message = {
.type = MOUSE_EVENT,
.data = {
.mouse_event = {
.type = MOUSE_BTN_LEFT,
.value = e->ev[i].value,
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == BTN_MIDDLE) {
const in_message_t current_message = {
.type = MOUSE_EVENT,
.data = {
.mouse_event = {
.type = MOUSE_BTN_MIDDLE,
.value = e->ev[i].value,
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == BTN_RIGHT) {
const in_message_t current_message = {
.type = MOUSE_EVENT,
.data = {
.mouse_event = {
.type = MOUSE_BTN_RIGHT,
.value = e->ev[i].value,
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_LEFTCTRL) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_LCRTL,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_Q) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_Q,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_W) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_W,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_E) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_E,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_R) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_R,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_T) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_T,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_Y) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_Y,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_U) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_U,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_I) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_I,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_O) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_O,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_P) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_P,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_A) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_A,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_S) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_S,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_D) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_D,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_F) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_F,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_G) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_G,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_H) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_H,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_J) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_J,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_K) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_K,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_L) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_L,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_Z) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_Z,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_X) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_X,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_C) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_C,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_V) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_V,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_B) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_B,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_N) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_N,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_M) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_M,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_0) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_0,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_1) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_1,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_2) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_2,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_3) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_3,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_4) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_4,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_5) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_5,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_6) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_6,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_7) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_7,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_8) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_8,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_9) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_NUM_9,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_UP) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_UP,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_DOWN) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_DOWN,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_LEFT) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_LEFT,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == KEY_RIGHT) {
const in_message_t current_message = {
.type = KEYBOARD_SET_ELEMENT,
.data = {
.kbd_set = {
.type = KEYBOARD_KEY_RIGHT,
.value = e->ev[i].value
}
}
};
messages[written_msg++] = current_message;
}
} else if (e->ev[i].type == EV_REL) {
if (e->ev[i].code == REL_X) {
const in_message_t current_message = {
.type = MOUSE_EVENT,
.data = {
.mouse_event = {
.type = MOUSE_ELEMENT_X,
.value = e->ev[i].value,
}
}
};
messages[written_msg++] = current_message;
} else if (e->ev[i].code == REL_Y) {
const in_message_t current_message = {
.type = MOUSE_EVENT,
.data = {
.mouse_event = {
.type = MOUSE_ELEMENT_Y,
.value = e->ev[i].value,
}
}
};
messages[written_msg++] = current_message;
}
}
}
return written_msg;
}
static input_dev_t in_iio_dev = {
.dev_type = input_dev_type_iio,
.filters = {
.iio = {
.name = "bmi323-imu",
}
},
.map = {
.iio_settings = {
.sampling_freq_hz = "1600.000",
.post_matrix =
/*
// this is the testing but "wrong" mount matrix
{
{0.0f, 0.0f, -1.0f},
{0.0f, 1.0f, 0.0f},
{-1.0f, 0.0f, 0.0f}
};
*/
// this is the correct matrix:
{
{-1, 0, 0},
{0, 1, 0},
{0, 0, -1}
},
}
}
//.logic = &global_logic,
//.input_filter_fn = input_filter_imu_identity,
};
static void rc71l_timer_asus_kbd(
const dev_in_settings_t *const conf,
struct libevdev* evdev,
const char* const timer_name,
uint64_t expired,
void* user_data
) {
}
static input_dev_t in_asus_kb_1_dev = {
.dev_type = input_dev_type_uinput,
.filters = {
.ev = {
.name = "Asus Keyboard"
}
},
.user_data = (void*)&asus_userdata,
.map = {
.ev_callbacks = {
.input_map_fn = asus_kbd_ev_map,
.timeout_callback = rc71l_timer_asus_kbd,
},
}
};
static input_dev_t in_asus_kb_2_dev = {
.dev_type = input_dev_type_uinput,
.filters = {
.ev = {
.name = "Asus Keyboard"
}
},
.user_data = (void*)&asus_userdata,
.map = {
.ev_callbacks = {
.input_map_fn = asus_kbd_ev_map,
.timeout_callback = rc71l_timer_asus_kbd,
},
}
};
static input_dev_t in_asus_kb_3_dev = {
.dev_type = input_dev_type_uinput,
.filters = {
.ev = {
.name = "Asus Keyboard"
}
},
.user_data = &asus_userdata,
.map = {
.ev_callbacks = {
.input_map_fn = asus_kbd_ev_map,
.timeout_callback = rc71l_timer_asus_kbd,
},
}
};
static void rc71l_timer_xbox360(
const dev_in_settings_t *const conf,
struct libevdev* evdev,
const char* const timer_name,
uint64_t expired,
void* user_data
) {
rc71l_xbox360_user_data_t *const xbox360_data = (rc71l_xbox360_user_data_t*)user_data;
if (conf->rumble_on_mode_switch) {
if (xbox360_data->accounted_mode_switches != xbox360_data->mode_switched) {
const int fd = libevdev_get_fd(evdev);
xbox360_data->accounted_mode_switches = xbox360_data->mode_switched;
xbox360_data->mode_switch_rumbling = true;
// load the new effect data
xbox360_data->mode_switch_rumble_effect.u.rumble.strong_magnitude = 0xFFFF;
xbox360_data->mode_switch_rumble_effect.u.rumble.weak_magnitude = 0xFFFF;
// upload the new effect to the device
const int effect_upload_res = ioctl(fd, EVIOCSFF, &xbox360_data->mode_switch_rumble_effect);
if (effect_upload_res == 0) {
const struct input_event rumble_play = {
.type = EV_FF,
.code = xbox360_data->mode_switch_rumble_effect.id,
.value = 1,
};
const int effect_start_res = write(fd, (const void*)&rumble_play, sizeof(rumble_play));
if (effect_start_res != sizeof(rumble_play)) {
fprintf(stderr, "Unable to write input event starting the mode-switch rumble: %d\n", effect_start_res);
}
} else {
fprintf(stderr, "Unable to update force-feedback effect for mode-switch rumble: %d\n", effect_upload_res);
xbox360_data->mode_switch_rumble_effect.id = -1;
}
} else if (xbox360_data->mode_switch_rumbling) {
const int fd = libevdev_get_fd(evdev);
xbox360_data->timeout_after_mode_switch++;
if (xbox360_data->timeout_after_mode_switch >= 10) {
xbox360_data->mode_switch_rumbling = false;
if (xbox360_data->mode_switch_rumble_effect.id != -1) {
struct input_event rumble_stop = {
.type = EV_FF,
.code = xbox360_data->mode_switch_rumble_effect.id,
.value = 0,
};
const int rumble_stop_res = write(fd, (const void*) &rumble_stop, sizeof(rumble_stop));
if (rumble_stop_res != sizeof(rumble_stop)) {
fprintf(stderr, "Unable to stop the previous rumble: %d\n", rumble_stop_res);
}
}
}
}
}
}
static input_dev_t in_xbox_dev = {
.dev_type = input_dev_type_uinput,
.filters = {
.ev = {
.name = "Microsoft X-Box 360 pad"
}
},
.user_data = &controller_user_data,
.map = {
.ev_callbacks = {
.input_map_fn = xbox360_ev_map,
.timeout_callback = rc71l_timer_xbox360,
},
}
};
static int rc71l_hidraw_map(const dev_in_settings_t *const conf, int hidraw_fd, in_message_t *const messages, size_t messages_len, void* user_data) {
uint8_t data[256];
const int read_res = read(hidraw_fd, data, sizeof(data));
if (read_res < 0) {
return -EIO;
}
//printf("Got %d bytes from Asus MCU\n", read_res); // either 6 or 32
return 0;
}
static int rc71l_hidraw_rumble(const dev_in_settings_t *const conf, int hidraw_fd, uint8_t left_motor, uint8_t right_motor, void* user_data) {
return 0;
}
static int rc71l_hidraw_set_leds(const dev_in_settings_t *const conf, int hidraw_fd, uint8_t r, uint8_t g, uint8_t b, void* user_data) {
const uint8_t brightness_buf[] = {
0x5A, 0xBA, 0xC5, 0xC4, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
const uint8_t colors_buf[] = {
0x5A, 0xB3, 0x00, ROG_ALLY_MODE_STATIC, r, g, b, 0x00, ROG_ALLY_DIRECTION_RIGHT, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
if (write(hidraw_fd, brightness_buf, sizeof(brightness_buf)) != 64) {
fprintf(stderr, "Unable to send LEDs brightness (1) command change: %d\n", errno);
goto rc71l_hidraw_set_leds_err;
}
if (write(hidraw_fd, colors_buf, sizeof(colors_buf)) != 64) {
fprintf(stderr, "Unable to send LEDs color command change (1)\n");
goto rc71l_hidraw_set_leds_err;
}
return 0;
rc71l_hidraw_set_leds_err:
return -EIO;
}
static void rc71l_hidraw_timer(
const dev_in_settings_t *const conf,
int fd,
const char* const timer_name,
uint64_t expired,
void* user_data
) {
}
static input_dev_t nkey_dev = {
.dev_type = input_dev_type_hidraw,
.filters = {
.hidraw = {
.pid = 0x1abe,
.vid = 0x0b05,
.rdesc_size = 167, // 48 83 167
}
},
.user_data = NULL,
.map = {
.hidraw_callbacks = {
.leds_callback = rc71l_hidraw_set_leds,
.rumble_callback = rc71l_hidraw_rumble,
.map_callback = rc71l_hidraw_map,
.timeout_callback = rc71l_hidraw_timer,
}
}
};
static int rc71l_platform_init(const dev_in_settings_t *const conf, void** platform_data) {
int res = -EINVAL;
rc71l_platform_t *const platform = &hw_platform;
*platform_data = (void*)platform;
// setup asus keyboard(s) user_data
platform->kbd_user_data->parent = platform;
platform->xbox360_user_data->parent = platform;
platform->kbd_user_data->udev = udev_new();
if (platform->kbd_user_data->udev == NULL) {
fprintf(stderr, "Unable to initialize udev\n");
res = -ENOMEM;
goto rc71l_platform_init_err;
}
res = 0;
rc71l_platform_init_err:
return res;
}
static void rc71l_platform_deinit(const dev_in_settings_t *const conf, void** platform_data) {
rc71l_platform_t *const platform = (rc71l_platform_t *)(*platform_data);
if (platform->kbd_user_data != NULL) {
udev_unref(platform->kbd_user_data->udev);
}
*platform_data = NULL;
}
static int rc71l_platform_leds(const dev_in_settings_t *const conf, uint8_t r, uint8_t g, uint8_t b, void* platform_data) {
return 0;
}
int rc71l_timer_map(const dev_in_settings_t *const conf, int timer_fd, uint64_t expirations, in_message_t *const messages, size_t messages_len, void* user_data) {
return 0;
}
input_dev_t timer_dev = {
.dev_type = input_dev_type_timer,
.filters = {
.timer = {
.name = "RC71L_timer",
.ticktime_ms = 60,
}
},
.user_data = NULL,
.map = {
.timer_callbacks = {
.map_fn = rc71l_timer_map,
}
}
};
input_dev_composite_t rc71l_composite = {
.dev = {
&in_xbox_dev,
&in_iio_dev,
&in_asus_kb_1_dev,
&in_asus_kb_2_dev,
&in_asus_kb_3_dev,
&nkey_dev,
&timer_dev,
},
.dev_count = 7,
.init_fn = rc71l_platform_init,
.deinit_fn = rc71l_platform_deinit,
.leds_fn = rc71l_platform_leds,
};
input_dev_composite_t* rog_ally_device_def(void) {
return &rc71l_composite;
}