1335 lines
33 KiB
C
1335 lines
33 KiB
C
#include "rog_ally.h"
|
|
#include "input_dev.h"
|
|
#include "dev_hidraw.h"
|
|
#include "message.h"
|
|
#include "xbox360.h"
|
|
|
|
enum rc71l_leds_mode {
|
|
ROG_ALLY_MODE_STATIC = 0,
|
|
ROG_ALLY_MODE_BREATHING = 1,
|
|
ROG_ALLY_MODE_COLOR_CYCLE = 2,
|
|
ROG_ALLY_MODE_RAINBOW = 3,
|
|
ROG_ALLY_MODE_STROBING = 10,
|
|
ROG_ALLY_MODE_DIRECT = 0xFF,
|
|
} rc71l_leds_mode_t;
|
|
|
|
enum rc71l_leds_speed {
|
|
ROG_ALLY_SPEED_MIN = 0xE1,
|
|
ROG_ALLY_SPEED_MED = 0xEB,
|
|
ROG_ALLY_SPEED_MAX = 0xF5
|
|
} rc71l_leds_speed_t;
|
|
|
|
enum rc71l_leds_direction {
|
|
ROG_ALLY_DIRECTION_RIGHT = 0x00,
|
|
ROG_ALLY_DIRECTION_LEFT = 0x01
|
|
} rc71l_leds_direction_t;
|
|
|
|
struct rc71l_platform;
|
|
|
|
typedef struct rc71l_xbox360_user_data {
|
|
struct rc71l_platform* parent;
|
|
|
|
uint64_t accounted_mode_switches;
|
|
|
|
uint64_t mode_switched;
|
|
|
|
uint64_t timeout_after_mode_switch;
|
|
|
|
bool mode_switch_rumbling;
|
|
|
|
struct ff_effect mode_switch_rumble_effect;
|
|
|
|
} rc71l_xbox360_user_data_t;
|
|
|
|
typedef struct rc71l_asus_kbd_user_data {
|
|
struct rc71l_platform* parent;
|
|
|
|
struct udev *udev;
|
|
|
|
int m1, m2;
|
|
} rc71l_asus_kbd_user_data_t;
|
|
|
|
typedef struct rc71l_timer_user_data {
|
|
struct rc71l_platform* parent;
|
|
|
|
} rc71l_timer_user_data_t;
|
|
|
|
rc71l_timer_user_data_t timer_user_data;
|
|
|
|
typedef struct rc71l_platform {
|
|
rc71l_asus_kbd_user_data_t* kbd_user_data;
|
|
|
|
rc71l_xbox360_user_data_t* xbox360_user_data;
|
|
|
|
rc71l_timer_user_data_t* timer_data;
|
|
|
|
struct {
|
|
uint8_t r;
|
|
uint8_t g;
|
|
uint8_t b;
|
|
} static_led_color;
|
|
|
|
size_t thermal_profile;
|
|
|
|
} rc71l_platform_t;
|
|
|
|
static rc71l_asus_kbd_user_data_t asus_userdata = {
|
|
.parent = NULL,
|
|
.udev = NULL,
|
|
.m1 = 0,
|
|
.m2 = 0,
|
|
};
|
|
|
|
static rc71l_xbox360_user_data_t controller_user_data = {
|
|
.accounted_mode_switches = 0,
|
|
.mode_switched = 0,
|
|
.timeout_after_mode_switch = 0,
|
|
.mode_switch_rumbling = false,
|
|
.mode_switch_rumble_effect = {
|
|
.type = FF_RUMBLE,
|
|
.id = -1,
|
|
.replay = {
|
|
.delay = 0x00,
|
|
.length = 50
|
|
},
|
|
.u = {
|
|
.rumble = {
|
|
.strong_magnitude = 0xFFFF,
|
|
.weak_magnitude = 0xFFFF,
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
static rc71l_platform_t hw_platform = {
|
|
.kbd_user_data = &asus_userdata,
|
|
.xbox360_user_data = &controller_user_data,
|
|
.timer_data = &timer_user_data,
|
|
.static_led_color = {
|
|
.r = 0x00,
|
|
.g = 0x00,
|
|
.b = 0x00,
|
|
},
|
|
.thermal_profile = 0,
|
|
};
|
|
|
|
static char* find_kernel_sysfs_device_path(struct udev *udev) {
|
|
struct udev_enumerate *const enumerate = udev_enumerate_new(udev);
|
|
if (enumerate == NULL) {
|
|
fprintf(stderr, "Error in udev_enumerate_new: mode switch will not be available.\n");
|
|
return NULL;
|
|
}
|
|
|
|
const int add_match_subsystem_res = udev_enumerate_add_match_subsystem(enumerate, "hid");
|
|
if (add_match_subsystem_res != 0) {
|
|
fprintf(stderr, "Error in udev_enumerate_add_match_subsystem: %d\n", add_match_subsystem_res);
|
|
|
|
udev_enumerate_unref(enumerate);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
const int add_match_sysattr_res = udev_enumerate_add_match_sysattr(enumerate, "gamepad_mode", NULL);
|
|
if (add_match_sysattr_res != 0) {
|
|
fprintf(stderr, "Error in udev_enumerate_add_match_sysattr: %d\n", add_match_sysattr_res);
|
|
|
|
udev_enumerate_unref(enumerate);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
const int enumerate_scan_devices_res = udev_enumerate_scan_devices(enumerate);
|
|
if (enumerate_scan_devices_res != 0) {
|
|
fprintf(stderr, "Error in udev_enumerate_scan_devices: %d\n", enumerate_scan_devices_res);
|
|
|
|
udev_enumerate_unref(enumerate);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
struct udev_list_entry *const udev_lst_frst = udev_enumerate_get_list_entry(enumerate);
|
|
|
|
struct udev_list_entry *list_entry = NULL;
|
|
udev_list_entry_foreach(list_entry, udev_lst_frst) {
|
|
const char* const name = udev_list_entry_get_name(list_entry);
|
|
|
|
const unsigned long len = strlen(name) + 1;
|
|
char *const result = malloc(len);
|
|
memset(result, 0, len);
|
|
strncat(result, name, len - 1);
|
|
|
|
udev_enumerate_unref(enumerate);
|
|
|
|
return result;
|
|
}
|
|
|
|
udev_enumerate_unref(enumerate);
|
|
return NULL;
|
|
}
|
|
|
|
static int get_next_mode(int current_mode) {
|
|
if (current_mode == 1)
|
|
return 2;
|
|
if (current_mode == 2)
|
|
return 3;
|
|
if (current_mode == 3)
|
|
return 1;
|
|
else
|
|
fprintf(stderr, "Invalid current mode: %d -- 1 (gamepad) will be set\n", current_mode);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static int asus_kbd_ev_map(
|
|
const dev_in_settings_t *const conf,
|
|
const evdev_collected_t *const e,
|
|
in_message_t *const messages,
|
|
size_t messages_len,
|
|
void* user_data
|
|
) {
|
|
rc71l_asus_kbd_user_data_t *const asus_kbd_user_data = (rc71l_asus_kbd_user_data_t*)user_data;
|
|
int written_msg = 0;
|
|
|
|
for (size_t i = 0; i < e->ev_count; ++i) {
|
|
if (e->ev[i].type == EV_KEY) {
|
|
if (e->ev[i].value > 1) {
|
|
continue;
|
|
}
|
|
|
|
if (e->ev[i].code == KEY_F14) {
|
|
// this is left back paddle, works as expected
|
|
|
|
if (e->ev[i].value == 0) {
|
|
asus_kbd_user_data->m1 -= (asus_kbd_user_data->m1 == 0) ? 0 : 1;
|
|
} else if (e->ev[i].value == 1) {
|
|
asus_kbd_user_data->m1 += 1;
|
|
}
|
|
|
|
if (conf->m1m2_mode == 0) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_SET_ELEMENT,
|
|
.data = {
|
|
.gamepad_set = {
|
|
.element = GAMEPAD_BTN_L4,
|
|
.status = {
|
|
.btn = e->ev[1].value,
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (conf->m1m2_mode == 1) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_SET_ELEMENT,
|
|
.data = {
|
|
.gamepad_set = {
|
|
.element = GAMEPAD_BTN_TOUCHPAD,
|
|
.status = {
|
|
.btn = (asus_kbd_user_data->m1 + asus_kbd_user_data->m2) == 0 ? 0 : 1,
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (conf->m1m2_mode == 2) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_SET_ELEMENT,
|
|
.data = {
|
|
.gamepad_set = {
|
|
.element = GAMEPAD_BTN_JOIN_LEFT_ANALOG_AND_GYROSCOPE,
|
|
.status = {
|
|
.btn = e->ev[1].value,
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
}
|
|
} else if (e->ev[i].code == KEY_F15) {
|
|
// this is right back paddle, works as expected
|
|
|
|
if (e->ev[i].value == 0) {
|
|
asus_kbd_user_data->m2 -= (asus_kbd_user_data->m2 == 0) ? 0 : 1;
|
|
} else if (e->ev[i].value == 1) {
|
|
asus_kbd_user_data->m2 += 1;
|
|
}
|
|
|
|
if (conf->m1m2_mode == 0) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_SET_ELEMENT,
|
|
.data = {
|
|
.gamepad_set = {
|
|
.element = GAMEPAD_BTN_R4,
|
|
.status = {
|
|
.btn = e->ev[1].value,
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (conf->m1m2_mode == 1) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_SET_ELEMENT,
|
|
.data = {
|
|
.gamepad_set = {
|
|
.element = GAMEPAD_BTN_TOUCHPAD,
|
|
.status = {
|
|
.btn = (asus_kbd_user_data->m1 + asus_kbd_user_data->m2) == 0 ? 0 : 1,
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (conf->m1m2_mode == 2) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_SET_ELEMENT,
|
|
.data = {
|
|
.gamepad_set = {
|
|
.element = GAMEPAD_BTN_JOIN_RIGHT_ANALOG_AND_GYROSCOPE,
|
|
.status = {
|
|
.btn = e->ev[1].value,
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
}
|
|
} else if ((e->ev[i].code == KEY_F16) && (e->ev[i].value != 0)) {
|
|
// this is left screen button, on release both 0 and 1 events are emitted so just discard the 0
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_ACTION,
|
|
.data = {
|
|
.action = GAMEPAD_ACTION_PRESS_AND_RELEASE_CENTER,
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if ((e->ev[i].code == KEY_PROG1) && (e->ev[i].value != 0)) {
|
|
// this is right screen button, on short release both 0 and 1 events are emitted so just discard the 0
|
|
if (conf->enable_qam) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_ACTION,
|
|
.data = {
|
|
.action = GAMEPAD_ACTION_OPEN_STEAM_QAM,
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
}
|
|
} else if ((e->ev[i].code == KEY_F18) && (e->ev[i].value != 0)) {
|
|
// this is right screen button, on long release both 0 and 1 events are emitted so just discard the 0
|
|
|
|
} else if ((e->ev[i].code == KEY_DELETE) && (e->ev[i].value != 0)) {
|
|
// this is left screen button, on long release both 0 and 1 events are emitted so just discard the 0
|
|
printf("requested switch to thermal profile %d\n", (int)++asus_kbd_user_data->parent->thermal_profile);
|
|
} else if ((e->ev[i].code == KEY_F17) && (e->ev[i].value != 0)) {
|
|
// this is right screen button, on long press, after passing short threshold both 0 and 1 events are emitted so just discard the 0
|
|
|
|
// change controller mode
|
|
if (asus_kbd_user_data == NULL) {
|
|
fprintf(stderr, "asus keyboard user data unavailable -- skipping mode change\n");
|
|
continue;
|
|
}
|
|
|
|
char *const kernel_sysfs = find_kernel_sysfs_device_path(asus_kbd_user_data->udev);
|
|
if (kernel_sysfs == NULL) {
|
|
fprintf(stderr, "Kernel interface to Asus MCU not found -- skipping mode change\n");
|
|
continue;
|
|
}
|
|
|
|
printf("Asus MCU kernel interface found at %s -- switching mode\n", kernel_sysfs);
|
|
|
|
const size_t tmp_path_max_len = strlen(kernel_sysfs) + 256;
|
|
char *tmp_path = malloc(tmp_path_max_len);
|
|
|
|
if (tmp_path != NULL) {
|
|
memset(tmp_path, 0, tmp_path_max_len);
|
|
snprintf(tmp_path, tmp_path_max_len - 1, "%s/gamepad_mode", kernel_sysfs);
|
|
|
|
int gamepad_mode_fd = open(tmp_path, O_RDONLY);
|
|
if (gamepad_mode_fd > 0) {
|
|
char current_mode_str[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
|
int current_mode_read_res = read(gamepad_mode_fd, (void*)current_mode_str, sizeof(current_mode_str));
|
|
if (current_mode_read_res > 0) {
|
|
close(gamepad_mode_fd);
|
|
|
|
int current_mode;
|
|
sscanf(current_mode_str, "%d", ¤t_mode);
|
|
|
|
const int new_mode = get_next_mode(current_mode);
|
|
printf("Current mode is set to %d (read from %s) -- switching to %d\n", current_mode, current_mode_str, new_mode);
|
|
|
|
char new_mode_str[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
|
snprintf(new_mode_str, sizeof(new_mode_str) - 1, "%d", new_mode);
|
|
gamepad_mode_fd = open(tmp_path, O_WRONLY);
|
|
if (gamepad_mode_fd > 0) {
|
|
if (write(gamepad_mode_fd, new_mode_str, strlen(new_mode_str)) > 0) {
|
|
printf("Controller mode switched successfully to %s\n", new_mode_str);
|
|
|
|
asus_kbd_user_data->parent->xbox360_user_data->mode_switched++;
|
|
} else {
|
|
fprintf(stderr, "Unable to switch controller mode to %s: %d -- expect bugs\n", new_mode_str, errno);
|
|
}
|
|
close(gamepad_mode_fd);
|
|
} else {
|
|
fprintf(stderr, "Unable to open gamepad mode file to switch mode: %d\n", errno);
|
|
}
|
|
} else {
|
|
close(gamepad_mode_fd);
|
|
fprintf(stderr, "Unable to read gamepad_mode file to get current mode: %d\n", errno);
|
|
}
|
|
} else {
|
|
fprintf(stderr, "Unable to open gamepad_mode file in read-only mode to get current mode: %d\n", errno);
|
|
}
|
|
|
|
free(tmp_path);
|
|
} else {
|
|
fprintf(stderr, "Unable to allocate enough memory\n");
|
|
}
|
|
|
|
free(kernel_sysfs);
|
|
} else if (e->ev[i].code == BTN_LEFT) {
|
|
const in_message_t current_message = {
|
|
.type = MOUSE_EVENT,
|
|
.data = {
|
|
.mouse_event = {
|
|
.type = MOUSE_BTN_LEFT,
|
|
.value = e->ev[i].value,
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == BTN_MIDDLE) {
|
|
const in_message_t current_message = {
|
|
.type = MOUSE_EVENT,
|
|
.data = {
|
|
.mouse_event = {
|
|
.type = MOUSE_BTN_MIDDLE,
|
|
.value = e->ev[i].value,
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == BTN_RIGHT) {
|
|
const in_message_t current_message = {
|
|
.type = MOUSE_EVENT,
|
|
.data = {
|
|
.mouse_event = {
|
|
.type = MOUSE_BTN_RIGHT,
|
|
.value = e->ev[i].value,
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_LEFTCTRL) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_LCRTL,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_Q) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_Q,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_W) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_W,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_E) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_E,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_R) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_R,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_T) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_T,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_Y) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_Y,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_U) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_U,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_I) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_I,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_O) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_O,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_P) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_P,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_A) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_A,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_S) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_S,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_D) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_D,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_F) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_F,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_G) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_G,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_H) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_H,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_J) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_J,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_K) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_K,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_L) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_L,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_Z) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_Z,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_X) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_X,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_C) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_C,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_V) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_V,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_B) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_B,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_N) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_N,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_M) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_M,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_0) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_0,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_1) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_1,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_2) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_2,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_3) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_3,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_4) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_4,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_5) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_5,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_6) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_6,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_7) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_7,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_8) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_8,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_9) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_NUM_9,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_UP) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_UP,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_DOWN) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_DOWN,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_LEFT) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_LEFT,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == KEY_RIGHT) {
|
|
const in_message_t current_message = {
|
|
.type = KEYBOARD_SET_ELEMENT,
|
|
.data = {
|
|
.kbd_set = {
|
|
.type = KEYBOARD_KEY_RIGHT,
|
|
.value = e->ev[i].value
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
}
|
|
} else if (e->ev[i].type == EV_REL) {
|
|
if (e->ev[i].code == REL_X) {
|
|
const in_message_t current_message = {
|
|
.type = MOUSE_EVENT,
|
|
.data = {
|
|
.mouse_event = {
|
|
.type = MOUSE_ELEMENT_X,
|
|
.value = e->ev[i].value,
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == REL_Y) {
|
|
const in_message_t current_message = {
|
|
.type = MOUSE_EVENT,
|
|
.data = {
|
|
.mouse_event = {
|
|
.type = MOUSE_ELEMENT_Y,
|
|
.value = e->ev[i].value,
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
}
|
|
}
|
|
}
|
|
|
|
return written_msg;
|
|
}
|
|
|
|
static input_dev_t in_iio_dev = {
|
|
.dev_type = input_dev_type_iio,
|
|
.filters = {
|
|
.iio = {
|
|
.name = "bmi323-imu",
|
|
}
|
|
},
|
|
.map = {
|
|
.iio_settings = {
|
|
.sampling_freq_hz = "1600.000",
|
|
.post_matrix =
|
|
/*
|
|
// this is the testing but "wrong" mount matrix
|
|
{
|
|
{0.0f, 0.0f, -1.0f},
|
|
{0.0f, 1.0f, 0.0f},
|
|
{-1.0f, 0.0f, 0.0f}
|
|
};
|
|
*/
|
|
// this is the correct matrix:
|
|
{
|
|
{-1, 0, 0},
|
|
{0, 1, 0},
|
|
{0, 0, -1}
|
|
},
|
|
}
|
|
}
|
|
//.logic = &global_logic,
|
|
//.input_filter_fn = input_filter_imu_identity,
|
|
};
|
|
|
|
static void rc71l_timer_touchscreen(
|
|
const dev_in_settings_t *const conf,
|
|
struct libevdev* evdev,
|
|
const char* const timer_name,
|
|
uint64_t expired,
|
|
void* user_data
|
|
) {
|
|
|
|
}
|
|
|
|
static int touchscreen_ev_map(
|
|
const dev_in_settings_t *const conf,
|
|
const evdev_collected_t *const e,
|
|
in_message_t *const messages,
|
|
size_t messages_len,
|
|
void* user_data
|
|
) {
|
|
int written_msg = 0;
|
|
|
|
for (size_t i = 0; i < e->ev_count; ++i) {
|
|
if (e->ev[i].type == EV_ABS) {
|
|
if (e->ev[i].code == ABS_MT_TRACKING_ID) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_SET_ELEMENT,
|
|
.data = {
|
|
.gamepad_set = {
|
|
.element = GAMEPAD_TOUCHPAD_TOUCH_ACTIVE,
|
|
.status = {
|
|
.touchpad_active = {
|
|
.status = e->ev[i].value,
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == ABS_MT_POSITION_X) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_SET_ELEMENT,
|
|
.data = {
|
|
.gamepad_set = {
|
|
.element = GAMEPAD_TOUCHPAD_X,
|
|
.status = {
|
|
.touchpad_x = {
|
|
.value = e->ev[i].value,
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
} else if (e->ev[i].code == ABS_MT_POSITION_Y) {
|
|
const in_message_t current_message = {
|
|
.type = GAMEPAD_SET_ELEMENT,
|
|
.data = {
|
|
.gamepad_set = {
|
|
.element = GAMEPAD_TOUCHPAD_Y,
|
|
.status = {
|
|
.touchpad_y = {
|
|
.value = e->ev[i].value,
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
messages[written_msg++] = current_message;
|
|
}
|
|
}
|
|
}
|
|
|
|
return written_msg;
|
|
}
|
|
|
|
static input_dev_t in_touchscreen_dev = {
|
|
.dev_type = input_dev_type_uinput,
|
|
.filters = {
|
|
.ev = {
|
|
.name = "NVTK0603:00 0603:F200"
|
|
}
|
|
},
|
|
.user_data = NULL,
|
|
.map = {
|
|
.ev_callbacks = {
|
|
.input_map_fn = touchscreen_ev_map,
|
|
.timeout_callback = rc71l_timer_touchscreen,
|
|
},
|
|
}
|
|
};
|
|
|
|
static void rc71l_timer_asus_kbd(
|
|
const dev_in_settings_t *const conf,
|
|
struct libevdev* evdev,
|
|
const char* const timer_name,
|
|
uint64_t expired,
|
|
void* user_data
|
|
) {
|
|
|
|
}
|
|
|
|
static input_dev_t in_asus_kb_1_dev = {
|
|
.dev_type = input_dev_type_uinput,
|
|
.filters = {
|
|
.ev = {
|
|
.name = "Asus Keyboard"
|
|
}
|
|
},
|
|
.user_data = (void*)&asus_userdata,
|
|
.map = {
|
|
.ev_callbacks = {
|
|
.input_map_fn = asus_kbd_ev_map,
|
|
.timeout_callback = rc71l_timer_asus_kbd,
|
|
},
|
|
}
|
|
};
|
|
|
|
static input_dev_t in_asus_kb_2_dev = {
|
|
.dev_type = input_dev_type_uinput,
|
|
.filters = {
|
|
.ev = {
|
|
.name = "Asus Keyboard"
|
|
}
|
|
},
|
|
.user_data = (void*)&asus_userdata,
|
|
.map = {
|
|
.ev_callbacks = {
|
|
.input_map_fn = asus_kbd_ev_map,
|
|
.timeout_callback = rc71l_timer_asus_kbd,
|
|
},
|
|
}
|
|
};
|
|
|
|
static input_dev_t in_asus_kb_3_dev = {
|
|
.dev_type = input_dev_type_uinput,
|
|
.filters = {
|
|
.ev = {
|
|
.name = "Asus Keyboard"
|
|
}
|
|
},
|
|
.user_data = &asus_userdata,
|
|
.map = {
|
|
.ev_callbacks = {
|
|
.input_map_fn = asus_kbd_ev_map,
|
|
.timeout_callback = rc71l_timer_asus_kbd,
|
|
},
|
|
}
|
|
};
|
|
|
|
static void rc71l_timer_xbox360(
|
|
const dev_in_settings_t *const conf,
|
|
struct libevdev* evdev,
|
|
const char* const timer_name,
|
|
uint64_t expired,
|
|
void* user_data
|
|
) {
|
|
rc71l_xbox360_user_data_t *const xbox360_data = (rc71l_xbox360_user_data_t*)user_data;
|
|
|
|
|
|
if (conf->rumble_on_mode_switch) {
|
|
if (xbox360_data->accounted_mode_switches != xbox360_data->mode_switched) {
|
|
const int fd = libevdev_get_fd(evdev);
|
|
|
|
xbox360_data->accounted_mode_switches = xbox360_data->mode_switched;
|
|
|
|
xbox360_data->mode_switch_rumbling = true;
|
|
|
|
// load the new effect data
|
|
xbox360_data->mode_switch_rumble_effect.u.rumble.strong_magnitude = 0xFFFF;
|
|
xbox360_data->mode_switch_rumble_effect.u.rumble.weak_magnitude = 0xFFFF;
|
|
|
|
// upload the new effect to the device
|
|
const int effect_upload_res = ioctl(fd, EVIOCSFF, &xbox360_data->mode_switch_rumble_effect);
|
|
if (effect_upload_res == 0) {
|
|
struct input_event rumble_stop = {
|
|
.type = EV_FF,
|
|
.code = xbox360_data->mode_switch_rumble_effect.id,
|
|
.value = 0,
|
|
};
|
|
|
|
const int rumble_stop_res = write(fd, (const void*) &rumble_stop, sizeof(rumble_stop));
|
|
if (rumble_stop_res != sizeof(rumble_stop)) {
|
|
fprintf(stderr, "Unable to stop the previous rumble: %d\n", rumble_stop_res);
|
|
}
|
|
|
|
const struct input_event rumble_play = {
|
|
.type = EV_FF,
|
|
.code = xbox360_data->mode_switch_rumble_effect.id,
|
|
.value = 1,
|
|
};
|
|
|
|
const int effect_start_res = write(fd, (const void*)&rumble_play, sizeof(rumble_play));
|
|
if (effect_start_res != sizeof(rumble_play)) {
|
|
fprintf(stderr, "Unable to write input event starting the mode-switch rumble: %d\n", effect_start_res);
|
|
}
|
|
} else {
|
|
fprintf(stderr, "Unable to update force-feedback effect for mode-switch rumble: %d\n", effect_upload_res);
|
|
|
|
xbox360_data->mode_switch_rumble_effect.id = -1;
|
|
}
|
|
} else if (xbox360_data->mode_switch_rumbling) {
|
|
const int fd = libevdev_get_fd(evdev);
|
|
|
|
xbox360_data->timeout_after_mode_switch++;
|
|
|
|
if (xbox360_data->timeout_after_mode_switch >= 10) {
|
|
xbox360_data->mode_switch_rumbling = false;
|
|
|
|
if (xbox360_data->mode_switch_rumble_effect.id != -1) {
|
|
/*
|
|
struct input_event rumble_stop = {
|
|
.type = EV_FF,
|
|
.code = xbox360_data->mode_switch_rumble_effect.id,
|
|
.value = 0,
|
|
};
|
|
|
|
const int rumble_stop_res = write(fd, (const void*) &rumble_stop, sizeof(rumble_stop));
|
|
if (rumble_stop_res != sizeof(rumble_stop)) {
|
|
fprintf(stderr, "Unable to stop the previous rumble: %d\n", rumble_stop_res);
|
|
}
|
|
*/
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static input_dev_t in_xbox_dev = {
|
|
.dev_type = input_dev_type_uinput,
|
|
.filters = {
|
|
.ev = {
|
|
.name = "Microsoft X-Box 360 pad"
|
|
}
|
|
},
|
|
.user_data = &controller_user_data,
|
|
.map = {
|
|
.ev_callbacks = {
|
|
.input_map_fn = xbox360_ev_map,
|
|
.timeout_callback = rc71l_timer_xbox360,
|
|
},
|
|
}
|
|
};
|
|
|
|
static int rc71l_platform_init(const dev_in_settings_t *const conf, void** platform_data) {
|
|
int res = -EINVAL;
|
|
|
|
rc71l_platform_t *const platform = &hw_platform;
|
|
*platform_data = (void*)platform;
|
|
|
|
// setup asus keyboard(s) user_data
|
|
platform->kbd_user_data->parent = platform;
|
|
platform->xbox360_user_data->parent = platform;
|
|
platform->timer_data->parent = platform;
|
|
platform->kbd_user_data->udev = udev_new();
|
|
if (platform->kbd_user_data->udev == NULL) {
|
|
fprintf(stderr, "Unable to initialize udev\n");
|
|
res = -ENOMEM;
|
|
goto rc71l_platform_init_err;
|
|
}
|
|
|
|
res = 0;
|
|
|
|
rc71l_platform_init_err:
|
|
return res;
|
|
}
|
|
|
|
static void rc71l_platform_deinit(const dev_in_settings_t *const conf, void** platform_data) {
|
|
rc71l_platform_t *const platform = (rc71l_platform_t *)(*platform_data);
|
|
|
|
if (platform_data != NULL) {
|
|
if (platform->kbd_user_data != NULL) {
|
|
udev_unref(platform->kbd_user_data->udev);
|
|
}
|
|
}
|
|
|
|
*platform_data = NULL;
|
|
}
|
|
|
|
static int rc71l_platform_leds(const dev_in_settings_t *const conf, uint8_t r, uint8_t g, uint8_t b, void* platform_data) {
|
|
rc71l_platform_t *const platform = (rc71l_platform_t*)platform_data;
|
|
|
|
if (platform_data == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
platform->static_led_color.r = r;
|
|
platform->static_led_color.g = g;
|
|
platform->static_led_color.b = b;
|
|
|
|
char command_str[64] = "\0";
|
|
sprintf(command_str, "asusctl led-mode static -c %02X%02X%02X", r ,g ,b);
|
|
|
|
return system(command_str);
|
|
}
|
|
|
|
int rc71l_timer_map(const dev_in_settings_t *const conf, int timer_fd, uint64_t expirations, in_message_t *const messages, size_t messages_len, void* user_data) {
|
|
rc71l_timer_user_data_t *const timer_data = (rc71l_timer_user_data_t*)user_data;
|
|
rc71l_platform_t *const platform_data = timer_data->parent;
|
|
|
|
if (platform_data == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
input_dev_t timer_dev = {
|
|
.dev_type = input_dev_type_timer,
|
|
.filters = {
|
|
.timer = {
|
|
.name = "RC71L_timer",
|
|
.ticktime_ms = 60,
|
|
}
|
|
},
|
|
.user_data = &timer_user_data,
|
|
.map = {
|
|
.timer_callbacks = {
|
|
.map_fn = rc71l_timer_map,
|
|
}
|
|
}
|
|
};
|
|
|
|
input_dev_composite_t rc71l_composite = {
|
|
.dev = {
|
|
&in_xbox_dev,
|
|
&in_iio_dev,
|
|
&in_asus_kb_1_dev,
|
|
&in_asus_kb_2_dev,
|
|
&in_asus_kb_3_dev,
|
|
&timer_dev,
|
|
&in_touchscreen_dev,
|
|
},
|
|
.dev_count = 7,
|
|
.init_fn = rc71l_platform_init,
|
|
.deinit_fn = rc71l_platform_deinit,
|
|
.leds_fn = rc71l_platform_leds,
|
|
};
|
|
|
|
input_dev_composite_t* rog_ally_device_def(const dev_in_settings_t *const settings) {
|
|
if (!settings->touchbar) {
|
|
// this is because the touchscreen is the latest in the list
|
|
rc71l_composite.dev_count -= 1;
|
|
}
|
|
|
|
return &rc71l_composite;
|
|
}
|