ROGueENEMY/settings.h
2023-12-14 23:16:36 +01:00

17 lines
No EOL
420 B
C

#pragma once
#include "rogue_enemy.h"
typedef struct dev_in_settings {
bool enable_qam;
uint16_t ff_gain;
} dev_in_settings_t;
void load_in_config(dev_in_settings_t *const out_conf, const char* const filepath);
typedef struct dev_out_settings {
bool nintendo_layout;
uint8_t default_gamepad;
} dev_out_settings_t;
void load_out_config(dev_out_settings_t *const out_conf, const char* const filepath);