ROGueENEMY/imu_message.h

29 lines
606 B
C

#pragma once
#include "rogue_enemy.h"
#define IMU_MESSAGE_FLAGS_ACCEL 0x00000001U
#define IMU_MESSAGE_FLAGS_ANGLVEL 0x00000002U
typedef struct imu_message {
struct timeval gyro_read_time;
long gyro_x_raw;
long gyro_y_raw;
long gyro_z_raw;
struct timeval accel_read_time;
long accel_x_raw;
long accel_y_raw;
long accel_z_raw;
int16_t temp_raw;
double temp_in_k;
double gyro_rad_s[3]; // | x, y, z| right-hand-rules -- in rad/s
double accel_m2s[3]; // | x, y, z| positive: right, up, towards player -- in m/s^2
uint32_t flags;
} imu_message_t;