ROGueENEMY/output_dev.c
2023-11-02 13:11:02 +01:00

139 lines
No EOL
3.6 KiB
C

#include "output_dev.h"
int create_imu(const char* uinput_path, const char* name) {
int fd = open(uinput_path, O_WRONLY | O_NONBLOCK);
if(fd < 0) {
fd = -1;
close(fd);
goto create_imu_err;
}
struct uinput_setup dev = {0};
if (strlen(name) < UINPUT_MAX_NAME_SIZE) {
strcpy(dev.name, name);
} else {
strncpy(dev.name, name, UINPUT_MAX_NAME_SIZE-1);
}
dev.id.bustype = BUS_VIRTUAL;
dev.id.vendor = OUTPUT_DEV_VENDOR_ID;
dev.id.product = OUTPUT_DEV_PRODUCT_ID;
ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_ACCELEROMETER);
ioctl(fd, UI_SET_EVBIT, EV_ABS);
//ioctl(fd, UI_SET_EVBIT, EV_KEY);
ioctl(fd, UI_SET_EVBIT, EV_MSC);
ioctl(fd, UI_SET_MSCBIT, MSC_TIMESTAMP);
ioctl(fd, UI_SET_ABSBIT, ABS_X);
ioctl(fd, UI_SET_ABSBIT, ABS_Y);
ioctl(fd, UI_SET_ABSBIT, ABS_Z);
ioctl(fd, UI_SET_ABSBIT, ABS_RX);
ioctl(fd, UI_SET_ABSBIT, ABS_RY);
ioctl(fd, UI_SET_ABSBIT, ABS_RZ);
//ioctl(fd, UI_SET_KEYBIT, BTN_TRIGGER);
//ioctl(fd, UI_SET_KEYBIT, BTN_THUMB);
struct uinput_abs_setup devAbsX = {0};
devAbsX.code = ABS_X;
devAbsX.absinfo.minimum = -ACCEL_RANGE;
devAbsX.absinfo.maximum = ACCEL_RANGE;
devAbsX.absinfo.resolution = 255; // 255 units = 1g
devAbsX.absinfo.fuzz = 5;
devAbsX.absinfo.flat = 0;
if(ioctl(fd, UI_ABS_SETUP, &devAbsX) < 0) {
fd = -1;
close(fd);
goto create_imu_err;
}
struct uinput_abs_setup devAbsY = {0};
devAbsY.code = ABS_Y;
devAbsY.absinfo.minimum = -ACCEL_RANGE;
devAbsY.absinfo.maximum = ACCEL_RANGE;
devAbsY.absinfo.resolution = 255; // 255 units = 1g
devAbsY.absinfo.fuzz = 5;
devAbsY.absinfo.flat = 0;
if(ioctl(fd, UI_ABS_SETUP, &devAbsY) < 0) {
fd = -1;
close(fd);
goto create_imu_err;
}
struct uinput_abs_setup devAbsZ = {0};
devAbsZ.code = ABS_Z;
devAbsZ.absinfo.minimum = -ACCEL_RANGE;
devAbsZ.absinfo.maximum = ACCEL_RANGE;
devAbsZ.absinfo.resolution = 255; // 255 units = 1g
devAbsZ.absinfo.fuzz = 5;
devAbsZ.absinfo.flat = 0;
if(ioctl(fd, UI_ABS_SETUP, &devAbsZ) < 0) {
fd = -1;
close(fd);
goto create_imu_err;
}
struct uinput_abs_setup devAbsRX = {0};
devAbsRX.code = ABS_RX;
devAbsRX.absinfo.minimum = -GYRO_RANGE;
devAbsRX.absinfo.maximum = GYRO_RANGE;
devAbsRX.absinfo.resolution = 1; // 1 unit = 1 degree/s
devAbsRX.absinfo.fuzz = 0;
devAbsRX.absinfo.flat = GYRO_DEADZONE;
if(ioctl(fd, UI_ABS_SETUP, &devAbsRX) < 0) {
fd = -1;
close(fd);
goto create_imu_err;
}
struct uinput_abs_setup devAbsRY = {0};
devAbsRY.code = ABS_RY;
devAbsRY.absinfo.minimum = -GYRO_RANGE;
devAbsRY.absinfo.maximum = GYRO_RANGE;
devAbsRY.absinfo.resolution = 1; // 1 unit = 1 degree/s
devAbsRY.absinfo.fuzz = 0;
devAbsRY.absinfo.flat = GYRO_DEADZONE;
if(ioctl(fd, UI_ABS_SETUP, &devAbsRY) < 0) {
fd = -1;
close(fd);
goto create_imu_err;
}
struct uinput_abs_setup devAbsRZ = {0};
devAbsRZ.code = ABS_RZ;
devAbsRZ.absinfo.minimum = -GYRO_RANGE;
devAbsRZ.absinfo.maximum = GYRO_RANGE;
devAbsRZ.absinfo.resolution = 1; // 1 unit = 1 degree/s
devAbsRZ.absinfo.fuzz = 0;
devAbsRZ.absinfo.flat = GYRO_DEADZONE;
if(ioctl(fd, UI_ABS_SETUP, &devAbsRZ) < 0) {
fd = -1;
close(fd);
goto create_imu_err;
}
if(ioctl(fd, UI_DEV_SETUP, &dev) < 0) {
fd = -1;
close(fd);
goto create_imu_err;
}
if(ioctl(fd, UI_DEV_CREATE) < 0) {
fd = -1;
close(fd);
goto create_imu_err;
}
int64_t secAtInit = 0;
int64_t usecAtInit = 0;
create_imu_err:
return fd;
}
int create_gamepad(const char* uinput_path, const char* name) {
create_gamepad_err:
return -1;
}