<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<!-- Note: no GLX protocol info yet. -->

<OpenGLAPI>

<category name="GL_ARB_texture_multisample" number="67">

   <enum name="SAMPLE_POSITION"                             value="0x8E50"/>
   <enum name="SAMPLE_MASK"                                 value="0x8E51"/>
   <enum name="SAMPLE_MASK_VALUE"                           value="0x8E52"/>

   <enum name="TEXTURE_2D_MULTISAMPLE"                      value="0x9100"/>
   <enum name="PROXY_TEXTURE_2D_MULTISAMPLE"                value="0x9101"/>
   <enum name="TEXTURE_2D_MULTISAMPLE_ARRAY"                value="0x9102"/>
   <enum name="PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"          value="0x9103"/>

   <enum name="MAX_SAMPLE_MASK_WORDS"                       value="0x8E59"/>
   <enum name="MAX_COLOR_TEXTURE_SAMPLES"                   value="0x910E"/>
   <enum name="MAX_DEPTH_TEXTURE_SAMPLES"                   value="0x910F"/>
   <enum name="MAX_INTEGER_SAMPLES"                         value="0x9110"/>

   <enum name="TEXTURE_BINDING_2D_MULTISAMPLE"              value="0x9104"/>
   <enum name="TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"        value="0x9105"/>

   <enum name="TEXTURE_SAMPLES"                             value="0x9106"/>
   <enum name="TEXTURE_FIXED_SAMPLE_LOCATIONS"              value="0x9107"/>

   <enum name="SAMPLER_2D_MULTISAMPLE"                      value="0x9108"/>
   <enum name="INT_SAMPLER_2D_MULTISAMPLE"                  value="0x9109"/>
   <enum name="UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"         value="0x910A"/>
   <enum name="SAMPLER_2D_MULTISAMPLE_ARRAY"                value="0x910B"/>
   <enum name="INT_SAMPLER_2D_MULTISAMPLE_ARRAY"            value="0x910C"/>
   <enum name="UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"   value="0x910D"/>

   <function name="TexImage2DMultisample" offset="assign">
      <param name="target" type="GLenum"/>
      <param name="samples" type="GLsizei"/>
      <param name="internalformat" type="GLenum"/>
      <param name="width" type="GLsizei"/>
      <param name="height" type="GLsizei"/>
      <param name="fixedsamplelocations" type="GLboolean"/>
   </function>

   <function name="TexImage3DMultisample" offset="assign">
      <param name="target" type="GLenum"/>
      <param name="samples" type="GLsizei"/>
      <param name="internalformat" type="GLenum"/>
      <param name="width" type="GLsizei"/>
      <param name="height" type="GLsizei"/>
      <param name="depth" type="GLsizei"/>
      <param name="fixedsamplelocations" type="GLboolean"/>
   </function>

   <function name="GetMultisamplefv" offset="assign">
      <param name="pname" type="GLenum"/>
      <param name="index" type="GLuint"/>
      <param name="val" type="GLfloat *"/>
   </function>

   <function name="SampleMaski" offset="assign">
      <param name="index" type="GLuint"/>
      <param name="mask" type="GLbitfield"/>
   </function>

</category>

</OpenGLAPI>
