<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<!-- Note: no GLX protocol info yet. -->

<OpenGLAPI>

<category name="GL_ARB_sample_shading" number="70">

   <enum name="SAMPLE_SHADING_ARB"                          value="0x8C36"/>
   <enum name="MIN_SAMPLE_SHADING_VALUE_ARB"                value="0x8C37"/>

   <function name="MinSampleShadingARB" alias="MinSampleShading">
      <param name="value" type="GLfloat"/>
   </function>

</category>

</OpenGLAPI>
