i965: Move annotate_aub out of the vtable.
brw_annotate_aub() is the only implementation of this function, so it makes sense to just call it directly. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
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3 changed files with 2 additions and 5 deletions
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@ -159,7 +159,6 @@ void brwInitVtbl( struct brw_context *brw )
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brw->intel.vtbl.new_batch = brw_new_batch;
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brw->intel.vtbl.finish_batch = brw_finish_batch;
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brw->intel.vtbl.destroy = brw_destroy_context;
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brw->intel.vtbl.annotate_aub = brw_annotate_aub;
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assert(brw->intel.gen >= 4);
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if (brw->intel.gen >= 7) {
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@ -203,8 +203,8 @@ do_flush_locked(struct intel_context *intel)
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flags |= I915_EXEC_GEN7_SOL_RESET;
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if (ret == 0) {
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if (unlikely(INTEL_DEBUG & DEBUG_AUB) && intel->vtbl.annotate_aub)
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intel->vtbl.annotate_aub(intel);
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if (unlikely(INTEL_DEBUG & DEBUG_AUB))
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brw_annotate_aub(intel);
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if (intel->hw_ctx == NULL || batch->is_blit) {
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ret = drm_intel_bo_mrb_exec(batch->bo, 4 * batch->used, NULL, 0, 0,
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flags);
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@ -119,8 +119,6 @@ struct intel_context
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void (*finish_batch) (struct intel_context * intel);
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void (*new_batch) (struct intel_context * intel);
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void (*annotate_aub)(struct intel_context *intel);
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void (*update_texture_surface)(struct gl_context *ctx,
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unsigned unit,
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uint32_t *binding_table,
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