gallium: Add PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL
This adds an option to treat gl_PointCoord as a system value. Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Reviewed-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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4 changed files with 6 additions and 0 deletions
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@ -227,6 +227,7 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
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case PIPE_CAP_MULTI_DRAW_INDIRECT:
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case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
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case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
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case PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL:
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case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
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return 0;
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@ -303,6 +303,8 @@ The integer capabilities:
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TGSI opcodes are supported.
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* ``PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL``: If state trackers should use
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a system value for the POSITION fragment shader input.
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* ``PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL``: If state trackers should use
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a system value for the POINT fragment shader input.
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* ``PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL``: If state trackers should use
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a system value for the FACE fragment shader input.
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Also, the FACE system value is integer, not float.
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@ -798,6 +798,7 @@ enum pipe_cap
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PIPE_CAP_MULTI_DRAW_INDIRECT,
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PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS,
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PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL,
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PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL,
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PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL,
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PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT,
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PIPE_CAP_INVALIDATE_BUFFER,
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@ -444,6 +444,8 @@ void st_init_limits(struct pipe_screen *screen,
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c->GLSLFragCoordIsSysVal =
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screen->get_param(screen, PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL);
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c->GLSLPointCoordIsSysVal =
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screen->get_param(screen, PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL);
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c->GLSLFrontFacingIsSysVal =
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screen->get_param(screen, PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL);
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