glcore: drop outdated sources files intented for xorg

This commit is contained in:
George Sapountzis 2008-04-18 17:35:00 +03:00
parent 750f52169c
commit 37be884875
11 changed files with 0 additions and 374 deletions

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MESA_DRIVER_COMMON_SOURCES = \
driverfuncs.c

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# Note: only listing sources needed for X server renderer
MESA_DRIVER_X11_SOURCES = \
xm_api.c \
xm_buffer.c \
xm_dd.c \
xm_line.c \
xm_span.c \
xm_tri.c

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MESA_GLAPI_SOURCES = \
glapi.c \
glthread.c
MESA_GLAPI_HEADERS = \
dispatch.h \
glapi.h \
glapioffsets.h \
glapitable.h \
glapitemp.h \
glprocs.h \
glthread.h

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# List of source files in this directory used for X.org xserver build
MESA_MAIN_SOURCES = \
accum.c \
api_arrayelt.c \
api_loopback.c \
api_noop.c \
api_validate.c \
arrayobj.c \
attrib.c \
blend.c \
bufferobj.c \
buffers.c \
clip.c \
colortab.c \
context.c \
convolve.c \
debug.c \
depth.c \
depthstencil.c \
dlist.c \
drawpix.c \
enable.c \
enums.c \
eval.c \
execmem.c \
extensions.c \
fbobject.c \
feedback.c \
fog.c \
framebuffer.c \
get.c \
getstring.c \
hash.c \
hint.c \
histogram.c \
image.c \
imports.c \
light.c \
lines.c \
matrix.c \
mipmap.c \
mm.c \
occlude.c \
pixel.c \
points.c \
polygon.c \
rastpos.c \
rbadaptors.c \
renderbuffer.c \
state.c \
stencil.c \
texcompress.c \
texcompress_fxt1.c \
texcompress_s3tc.c \
texenvprogram.c \
texformat.c \
teximage.c \
texobj.c \
texrender.c \
texstate.c \
texstore.c \
varray.c \
$(VSNPRINTF_SOURCES) \
vtxfmt.c
MESA_VSNPRINTF_SOURCES = \
vsnprintf.c
MESA_MAIN_HEADERS = \
accum.h \
api_arrayelt.h \
api_eval.h \
api_loopback.h \
api_noop.h \
api_validate.h \
arrayobj.h \
attrib.h \
bitset.h \
blend.h \
bufferobj.h \
buffers.h \
clip.h \
colormac.h \
colortab.h \
config.h \
context.h \
convolve.h \
dd.h \
debug.h \
depth.h \
depthstencil.h \
dlist.h \
drawpix.h \
enable.h \
enums.h \
eval.h \
extensions.h \
fbobject.h \
feedback.h \
fog.h \
framebuffer.h \
get.h \
glheader.h \
hash.h \
hint.h \
histogram.h \
image.h \
imports.h \
light.h \
lines.h \
macros.h \
matrix.h \
mipmap.h \
mm.h \
mtypes.h \
occlude.h \
pixel.h \
points.h \
polygon.h \
rastpos.h \
rbadaptors.h \
renderbuffer.h \
simple_list.h \
state.h \
stencil.h \
texcompress.h \
texenvprogram.h \
texformat.h \
texformat_tmp.h \
teximage.h \
texobj.h \
texrender.h \
texstate.h \
texstore.h \
varray.h \
version.h \
vtxfmt.h \
vtxfmt_tmp.h

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MESA_MATH_SOURCES = \
m_debug_clip.c \
m_debug_norm.c \
m_debug_xform.c \
m_eval.c \
m_matrix.c \
m_translate.c \
m_vector.c \
m_xform.c
MESA_MATH_HEADERS = \
m_clip_tmp.h \
m_copy_tmp.h \
m_debug.h \
m_debug_util.h \
m_dotprod_tmp.h \
m_eval.h \
m_matrix.h \
m_norm_tmp.h \
m_trans_tmp.h \
m_translate.h \
m_vector.h \
m_xform.h \
m_xform_tmp.h \
mathmod.h

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MESA_SHADER_GRAMMAR_SOURCES = \
grammar_mesa.c
MESA_SHADER_GRAMMAR_HEADERS = \
grammar.c \
grammar.h \
grammar_mesa.h \
grammar_syn.h

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MESA_SHADER_SLANG_SOURCES = \
slang_analyse.c \
slang_assemble_assignment.c \
slang_assemble.c \
slang_assemble_conditional.c \
slang_assemble_constructor.c \
slang_assemble_typeinfo.c \
slang_compile.c \
slang_compile_function.c \
slang_compile_operation.c \
slang_compile_struct.c \
slang_compile_variable.c \
slang_execute.c \
slang_execute_x86.c \
slang_export.c \
slang_library_texsample.c \
slang_library_noise.c \
slang_link.c \
slang_preprocess.c \
slang_storage.c \
slang_utility.c
MESA_SHADER_SLANG_HEADERS = \
slang_analyse.h \
slang_assemble.h \
slang_assemble_assignment.h \
slang_assemble_conditional.h \
slang_assemble_constructor.h \
slang_assemble_typeinfo.h \
slang_compile.h \
slang_compile_function.h \
slang_compile_operation.h \
slang_compile_struct.h \
slang_compile_variable.h \
slang_execute.h \
slang_export.h \
slang_library_noise.h \
slang_library_texsample.h \
slang_link.h \
slang_mesa.h \
slang_preprocess.h \
slang_storage.h \
slang_utility.h \
traverse_wrap.h

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# List of source files in this directory used for X.org xserver build
MESA_SHADER_SOURCES = \
arbprogparse.c \
arbprogram.c \
atifragshader.c \
nvfragparse.c \
nvprogram.c \
nvvertexec.c \
nvvertparse.c \
program.c \
programopt.c \
shaderobjects.c \
shaderobjects_3dlabs.c
MESA_SHADER_HEADERS = \
arbprogparse.h \
arbprogram.h \
arbprogram_syn.h \
atifragshader.h \
nvfragparse.h \
nvprogram.h \
nvvertexec.h \
nvvertparse.h \
programopt.h \
program.h \
program_instruction.h \
shaderobjects.h \
shaderobjects_3dlabs.h

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# List of source files in this directory used for X.org xserver build
MESA_SWRAST_SOURCES = \
s_aaline.c \
s_aatriangle.c \
s_accum.c \
s_alpha.c \
s_arbshader.c \
s_atifragshader.c \
s_bitmap.c \
s_blend.c \
s_blit.c \
s_buffers.c \
s_context.c \
s_copypix.c \
s_depth.c \
s_drawpix.c \
s_feedback.c \
s_fog.c \
s_imaging.c \
s_lines.c \
s_logic.c \
s_masking.c \
s_nvfragprog.c \
s_points.c \
s_readpix.c \
s_span.c \
s_stencil.c \
s_texcombine.c \
s_texfilter.c \
s_texstore.c \
s_triangle.c \
s_zoom.c
MESA_SWRAST_HEADERS = \
s_aaline.h \
s_aalinetemp.h \
s_aatriangle.h \
s_aatritemp.h \
s_accum.h \
s_alpha.h \
s_arbshader.h \
s_atifragshader.h \
s_blend.h \
s_context.h \
s_depth.h \
s_drawpix.h \
s_feedback.h \
s_fog.h \
s_lines.h \
s_linetemp.h \
s_logic.h \
s_masking.h \
s_nvfragprog.h \
s_points.h \
s_pointtemp.h \
s_span.h \
s_spantemp.h \
s_stencil.h \
s_texcombine.h \
s_texfilter.h \
s_triangle.h \
s_trispan.h \
s_tritemp.h \
s_zoom.h \
swrast.h

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MESA_SWRAST_SETUP_SOURCES = \
ss_context.c \
ss_triangle.c
MESA_SWRAST_SETUP_HEADERS = \
ss_context.h \
ss_triangle.h \
ss_tritmp.h \
ss_vb.h \
swrast_setup.h

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# List of source files in this directory used for X.org xserver build
MESA_TNL_SOURCES = \
t_context.c \
t_pipeline.c \
t_vb_arbprogram.c \
t_vb_arbprogram_sse.c \
t_vb_arbshader.c \
t_vb_cull.c \
t_vb_fog.c \
t_vb_light.c \
t_vb_normals.c \
t_vb_points.c \
t_vb_program.c \
t_vb_render.c \
t_vb_texgen.c \
t_vb_texmat.c \
t_vb_vertex.c \
t_vertex.c \
t_vertex_generic.c \
t_vertex_sse.c \
t_vp_build.c
MESA_TNL_HEADERS = \
t_array_api.h \
t_array_import.h \
t_context.h \
t_pipeline.h \
t_vb_arbprogram.h \
t_vb_cliptmp.h \
t_vb_lighttmp.h \
t_vb_rendertmp.h \
t_vertex.h \
t_vp_build.h \
tnl.h