r600: add ARB_shader_storage_buffer_object support (v3)
This just builds on the image support. Evergreen only has ssbo
for fragment and compute no other stages.
v2: handle images and ssbo in the same shader properly (Ilia)
v3: fix RESQ on buffers,
fix missing atom emit
fix first element offset
use R32 format
write separate buffer rat store path.
(from running deqp gles3.1 tests)
Signed-off-by: Dave Airlie <airlied@redhat.com>
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8 changed files with 372 additions and 24 deletions
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@ -179,7 +179,7 @@ GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi
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GL_ARB_program_interface_query DONE (all drivers)
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GL_ARB_robust_buffer_access_behavior DONE (i965)
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GL_ARB_shader_image_size DONE (freedreno/a5xx, i965, r600, softpipe)
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GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx, i965, softpipe)
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GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx, i965, r600, softpipe)
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GL_ARB_stencil_texturing DONE (freedreno, i965/hsw+, nv50, r600, llvmpipe, softpipe, swr)
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GL_ARB_texture_buffer_range DONE (freedreno, nv50, i965, r600, llvmpipe)
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GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
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@ -249,7 +249,7 @@ GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, radeonsi
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GL_ARB_shader_atomic_counters DONE (freedreno/a5xx, i965/gen7+, r600, softpipe)
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GL_ARB_shader_image_load_store DONE (freedreno/a5xx, i965/gen7+, r600, softpipe)
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GL_ARB_shader_image_size DONE (freedreno/a5xx, i965/gen7+, r600, softpipe)
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GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx, i965/gen7+, softpipe)
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GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx, i965/gen7+, r600, softpipe)
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GL_ARB_shading_language_packing DONE (all drivers)
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GL_ARB_separate_shader_objects DONE (all drivers)
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GL_ARB_stencil_texturing DONE (freedreno, nv50, r600, llvmpipe, softpipe, swr)
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@ -47,6 +47,7 @@ Note: some of the new features are only available with certain drivers.
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<li>Disk shader cache support for i965 when MESA_GLSL_CACHE_DISABLE environment variable is set to "0" or "false"</li>
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<li>GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on r600/evergreen+</li>
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<li>GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on r600/evergreen+</li>
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<li>GL_ARB_shader_storage_buffer_object on r600/evergreen+<li>
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<li>GL_ARB_cull_distance on r600/evergreen+</li>
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<li>OpenGL 4.2 on r600/evergreen with hw fp64 support</li>
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</ul>
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