radv: enable msad_4x8

This helps some FSR3 shaders.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26907>
This commit is contained in:
Rhys Perry 2023-11-17 11:22:05 +00:00
parent a339699b5c
commit 5fd747a502

View file

@ -114,6 +114,7 @@ get_nir_options_for_stage(struct radv_physical_device *device, gl_shader_stage s
.has_pack_half_2x16_rtz = true,
.has_bit_test = !device->use_llvm,
.has_fmulz = true,
.has_msad = true,
.max_unroll_iterations = 32,
.max_unroll_iterations_aggressive = 128,
.use_interpolated_input_intrinsics = true,