util/disk_cache: make use of single file cache when env var set
When the MESA_DISK_CACHE_SINGLE_FILE environment variable is set we make use of the new single file shader cache implementation. The new cache uses the following directory structure based on the first defined name as follows: $MESA_GLSL_CACHE_DIR/driver_id/gpu_name/foz_cache.foz $MESA_GLSL_CACHE_DIR/driver_id/gpu_name/foz_cache_idx.foz $XDG_CACHE_HOME/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache.foz $XDG_CACHE_HOME/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache_idx.foz <pwd.pw_dir>/.cache/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache.foz <pwd.pw_dir>/.cache/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache_idx.foz Where foz_cache_idx.foz is a database of offsets pointing to the location of the shader cache entries in foz_cache.foz This initial implementation doesn't have any max cache size handling and is initially intended to be use by applications such as steam that will handle cache management for us. Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7725>
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parent
eca6bb9540
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644fcd9486
3 changed files with 88 additions and 18 deletions
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@ -103,7 +103,7 @@ disk_cache_create(const char *gpu_name, const char *driver_id,
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goto path_fail;
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#endif
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char *path = disk_cache_generate_cache_dir(local);
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char *path = disk_cache_generate_cache_dir(local, gpu_name, driver_id);
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if (!path)
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goto path_fail;
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@ -111,6 +111,11 @@ disk_cache_create(const char *gpu_name, const char *driver_id,
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if (cache->path == NULL)
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goto path_fail;
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if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false)) {
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if (!disk_cache_load_cache_index(local, cache, path))
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goto path_fail;
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}
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if (!disk_cache_mmap_cache_index(local, cache, path))
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goto path_fail;
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@ -227,6 +232,10 @@ disk_cache_destroy(struct disk_cache *cache)
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if (cache && !cache->path_init_failed) {
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util_queue_finish(&cache->cache_queue);
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util_queue_destroy(&cache->cache_queue);
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if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false))
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foz_destroy(&cache->foz_db);
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disk_cache_destroy_mmap(cache);
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}
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@ -315,21 +324,25 @@ cache_put(void *job, int thread_index)
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char *filename = NULL;
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struct disk_cache_put_job *dc_job = (struct disk_cache_put_job *) job;
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filename = disk_cache_get_cache_filename(dc_job->cache, dc_job->key);
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if (filename == NULL)
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goto done;
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if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false)) {
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disk_cache_write_item_to_disk_foz(dc_job);
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} else {
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filename = disk_cache_get_cache_filename(dc_job->cache, dc_job->key);
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if (filename == NULL)
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goto done;
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/* If the cache is too large, evict something else first. */
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while (*dc_job->cache->size + dc_job->size > dc_job->cache->max_size &&
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i < 8) {
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disk_cache_evict_lru_item(dc_job->cache);
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i++;
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}
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/* If the cache is too large, evict something else first. */
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while (*dc_job->cache->size + dc_job->size > dc_job->cache->max_size &&
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i < 8) {
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disk_cache_evict_lru_item(dc_job->cache);
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i++;
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}
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disk_cache_write_item_to_disk(dc_job, filename);
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disk_cache_write_item_to_disk(dc_job, filename);
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done:
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free(filename);
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free(filename);
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}
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}
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void
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@ -383,11 +396,15 @@ disk_cache_get(struct disk_cache *cache, const cache_key key, size_t *size)
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return blob;
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}
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char *filename = disk_cache_get_cache_filename(cache, key);
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if (filename == NULL)
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return NULL;
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if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false)) {
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return disk_cache_load_item_foz(cache, key, size);
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} else {
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char *filename = disk_cache_get_cache_filename(cache, key);
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if (filename == NULL)
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return NULL;
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return disk_cache_load_item(cache, filename, size);
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return disk_cache_load_item(cache, filename, size);
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}
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}
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void
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@ -841,7 +841,8 @@ disk_cache_write_item_to_disk(struct disk_cache_put_job *dc_job,
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* <pwd.pw_dir>/.cache/mesa_shader_cache
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*/
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char *
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disk_cache_generate_cache_dir(void *mem_ctx)
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disk_cache_generate_cache_dir(void *mem_ctx, const char *gpu_name,
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const char *driver_id)
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{
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char *cache_dir_name = CACHE_DIR_NAME;
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if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false))
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@ -905,6 +906,16 @@ disk_cache_generate_cache_dir(void *mem_ctx)
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return NULL;
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}
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if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false)) {
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path = concatenate_and_mkdir(mem_ctx, path, driver_id);
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if (!path)
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return NULL;
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path = concatenate_and_mkdir(mem_ctx, path, gpu_name);
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if (!path)
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return NULL;
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}
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return path;
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}
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@ -927,6 +938,32 @@ disk_cache_enabled()
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return true;
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}
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void *
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disk_cache_load_item_foz(struct disk_cache *cache, const cache_key key,
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size_t *size)
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{
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return foz_read_entry(&cache->foz_db, key, size);
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}
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bool
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disk_cache_write_item_to_disk_foz(struct disk_cache_put_job *dc_job)
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{
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return foz_write_entry(&dc_job->cache->foz_db, dc_job->key, dc_job->data,
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dc_job->size);
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}
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bool
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disk_cache_load_cache_index(void *mem_ctx, struct disk_cache *cache,
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char *path)
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{
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path = ralloc_asprintf(mem_ctx, "%s/foz_cache", cache->path);
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if (path == NULL)
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return false;
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/* Load cache index into a hash map (from fossilise files) */
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return foz_prepare(&cache->foz_db, path);
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}
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bool
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disk_cache_mmap_cache_index(void *mem_ctx, struct disk_cache *cache,
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char *path)
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@ -32,6 +32,8 @@
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#else
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#include "util/fossilize_db.h"
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/* Number of bits to mask off from a cache key to get an index. */
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#define CACHE_INDEX_KEY_BITS 16
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@ -49,6 +51,8 @@ struct disk_cache {
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/* Thread queue for compressing and writing cache entries to disk */
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struct util_queue cache_queue;
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struct foz_db foz_db;
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/* Seed for rand, which is used to pick a random directory */
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uint64_t seed_xorshift128plus[2];
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@ -90,7 +94,8 @@ struct disk_cache_put_job {
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};
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char *
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disk_cache_generate_cache_dir(void *mem_ctx);
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disk_cache_generate_cache_dir(void *mem_ctx, const char *gpu_name,
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const char *driver_id);
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void
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disk_cache_evict_lru_item(struct disk_cache *cache);
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@ -98,12 +103,19 @@ disk_cache_evict_lru_item(struct disk_cache *cache);
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void
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disk_cache_evict_item(struct disk_cache *cache, char *filename);
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void *
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disk_cache_load_item_foz(struct disk_cache *cache, const cache_key key,
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size_t *size);
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void *
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disk_cache_load_item(struct disk_cache *cache, char *filename, size_t *size);
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char *
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disk_cache_get_cache_filename(struct disk_cache *cache, const cache_key key);
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bool
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disk_cache_write_item_to_disk_foz(struct disk_cache_put_job *dc_job);
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void
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disk_cache_write_item_to_disk(struct disk_cache_put_job *dc_job,
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char *filename);
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@ -111,6 +123,10 @@ disk_cache_write_item_to_disk(struct disk_cache_put_job *dc_job,
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bool
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disk_cache_enabled(void);
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bool
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disk_cache_load_cache_index(void *mem_ctx, struct disk_cache *cache,
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char *path);
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bool
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disk_cache_mmap_cache_index(void *mem_ctx, struct disk_cache *cache,
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char *path);
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