st/xorg: Bind rasterizer state for copies.
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@ -867,6 +867,8 @@ static void renderer_copy_texture(struct exa_context *exa,
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/* texture */
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cso_set_sampler_textures(exa->cso, 1, &src);
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bind_rasterizer_state(exa);
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/* shaders */
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shader = xorg_shaders_get(exa->shaders,
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VS_COMPOSITE,
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