From 785b6579ae55e1320aa331de945366e18f41bf12 Mon Sep 17 00:00:00 2001 From: Vadym Shovkoplias Date: Thu, 14 Apr 2022 21:52:47 +0300 Subject: [PATCH] anv: Fix geometry flickering issue when compute and 3D passes are combined Call flush_pipeline_select_3d in CmdBeginRendering() to emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D. Original commit with the fix: bc612536 ("anv: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D") Fixes: 3501a3f9ed92 ("anv: Convert to 100% dynamic rendering") Signed-off-by: Vadym Shovkoplias Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6201 Reviewed-by: Lionel Landwerlin Part-of: --- src/intel/vulkan/genX_cmd_buffer.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index 0379ba8ad0c..0f3caa24f6d 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -6530,6 +6530,8 @@ void genX(CmdBeginRendering)( if (result != VK_SUCCESS) return; + genX(flush_pipeline_select_3d)(cmd_buffer); + for (uint32_t i = 0; i < gfx->color_att_count; i++) { if (!(color_att_valid & BITFIELD_BIT(i))) continue;