radv,driconf: Enable active AS leaf workaround for Jedi Survivor
Another game that can't get AS updates right. Cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27590> (cherry picked from commit afab80bdb69928a6a5724a813b0903d0fdc62f8f)
This commit is contained in:
parent
e4c2cbeb33
commit
9b4abb2ed0
2 changed files with 5 additions and 1 deletions
|
|
@ -784,7 +784,7 @@
|
|||
"description": "radv,driconf: Enable active AS leaf workaround for Jedi Survivor",
|
||||
"nominated": true,
|
||||
"nomination_type": 0,
|
||||
"resolution": 0,
|
||||
"resolution": 1,
|
||||
"main_sha": null,
|
||||
"because_sha": null,
|
||||
"notes": null
|
||||
|
|
|
|||
|
|
@ -159,6 +159,10 @@ Application bugs worked around in this file:
|
|||
<option name="radv_ssbo_non_uniform" value="true" />
|
||||
</application>
|
||||
|
||||
<application name="Star Wars: Jedi Survivor" executable="JediSurvivor.exe">
|
||||
<option name="radv_force_active_accel_struct_leaves" value="true" />
|
||||
</application>
|
||||
|
||||
<!-- OpenGL Game workarounds (zink) -->
|
||||
<application name="Black Geyser: Couriers of Darkness" executable="BlackGeyser.x86_64">
|
||||
<option name="radv_zero_vram" value="true" />
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue