st/nine: Add debugging output
Add DBG calls to NineTexture9_GetLevelDesc and NineTexture9_GetSurfaceLevel to ease debugging. Signed-off-by: Patrick Rudolph <siro@das-labor.org> Reviewed-by: Axel Davy <axel.davy@ens.fr>
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1 changed files with 4 additions and 0 deletions
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@ -244,6 +244,8 @@ NineTexture9_GetLevelDesc( struct NineTexture9 *This,
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UINT Level,
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D3DSURFACE_DESC *pDesc )
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{
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DBG("This=%p Level=%d pDesc=%p\n", This, Level, pDesc);
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user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
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user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
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D3DERR_INVALIDCALL);
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@ -258,6 +260,8 @@ NineTexture9_GetSurfaceLevel( struct NineTexture9 *This,
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UINT Level,
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IDirect3DSurface9 **ppSurfaceLevel )
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{
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DBG("This=%p Level=%d ppSurfaceLevel=%p\n", This, Level, ppSurfaceLevel);
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user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
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user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
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D3DERR_INVALIDCALL);
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