llvmpipe: remove call to llvmpipe_set_texture_image_layout()
This would seem to be needed but caused some regressions. More investigation will be done.
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@ -931,9 +931,6 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
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/* Just allocating tiled memory. Don't initialize it from the
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* linear data if it exists.
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*/
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llvmpipe_set_texture_image_layout(lpr, face_slice, level,
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width_t, height_t, layout);
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return target_data;
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}
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