glsl: Move builtin_function related prototypes to a separate file
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
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12 changed files with 56 additions and 19 deletions
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@ -27,6 +27,7 @@
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#include "ir.h"
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#include "main/core.h" /* for MIN2 */
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#include "main/shaderobj.h"
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#include "builtin_functions.h"
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static ir_rvalue *
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convert_component(ir_rvalue *src, const glsl_type *desired_type);
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