anv/meta_clear: Use repclear again

This commit is contained in:
Jason Ekstrand 2016-03-08 11:19:02 -08:00
parent dc504a51fb
commit bbbdd32c19

View file

@ -297,14 +297,15 @@ create_color_pipeline(struct anv_device *device,
.pAttachments = blend_attachment_state
};
/* Disable repclear because we do not want the compiler to replace the
* shader. We need the shader to write to the specified color attachment,
* but the repclear shader writes to all color attachments.
/* Use the repclear shader. Since the NIR shader we are providing has
* exactly one output, that output will get compacted down to binding
* table entry 0. The hard-coded repclear shader is then exactly what
* we want regardless of what attachment we are actually clearing.
*/
return
create_pipeline(device, samples, vs_nir, fs_nir, &vi_state, &ds_state,
&cb_state, &device->meta_state.alloc,
/*use_repclear*/ false, pipeline);
/*use_repclear*/ true, pipeline);
}
static void