nv30: adapt to stencil ref changes

not sure if this has any hope of working
This commit is contained in:
Roland Scheidegger 2010-02-11 20:55:33 +01:00
parent ed0f3b08b6
commit bedb6faec0
4 changed files with 46 additions and 6 deletions

View file

@ -61,7 +61,8 @@ enum nv30_state_index {
NV30_STATE_VTXBUF = 31,
NV30_STATE_VTXFMT = 32,
NV30_STATE_VTXATTR = 33,
NV30_STATE_MAX = 34
NV30_STATE_SR = 34,
NV30_STATE_MAX = 35
};
#include "nv30_screen.h"
@ -79,6 +80,7 @@ enum nv30_state_index {
#define NV30_NEW_FRAGPROG (1 << 10)
#define NV30_NEW_ARRAYS (1 << 11)
#define NV30_NEW_UCP (1 << 12)
#define NV30_NEW_SR (1 << 13)
struct nv30_rasterizer_state {
struct pipe_rasterizer_state pipe;
@ -129,6 +131,7 @@ struct nv30_context {
struct nv30_zsa_state *zsa;
struct nv30_blend_state *blend;
struct pipe_blend_color blend_colour;
struct pipe_stencil_ref stencil_ref;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state framebuffer;
struct pipe_buffer *idxbuf;
@ -194,6 +197,7 @@ extern struct nv30_state_entry nv30_state_viewport;
extern struct nv30_state_entry nv30_state_framebuffer;
extern struct nv30_state_entry nv30_state_fragtex;
extern struct nv30_state_entry nv30_state_vbo;
extern struct nv30_state_entry nv30_state_sr;
/* nv30_vbo.c */
extern void nv30_draw_arrays(struct pipe_context *, unsigned mode,

View file

@ -435,7 +435,7 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
struct nouveau_stateobj *so = so_new(5, 21, 0);
struct nouveau_stateobj *so = so_new(6, 20, 0);
struct nouveau_grobj *rankine = nv30->screen->rankine;
so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3);
@ -449,11 +449,11 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
so_data (so, float_to_ubyte(cso->alpha.ref_value));
if (cso->stencil[0].enabled) {
so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 8);
so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 3);
so_data (so, cso->stencil[0].enabled ? 1 : 0);
so_data (so, cso->stencil[0].writemask);
so_data (so, nvgl_comparison_op(cso->stencil[0].func));
so_data (so, cso->stencil[0].ref_value);
so_method(so, rankine, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4);
so_data (so, cso->stencil[0].valuemask);
so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
@ -464,11 +464,11 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
}
if (cso->stencil[1].enabled) {
so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 8);
so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 3);
so_data (so, cso->stencil[1].enabled ? 1 : 0);
so_data (so, cso->stencil[1].writemask);
so_data (so, nvgl_comparison_op(cso->stencil[1].func));
so_data (so, cso->stencil[1].ref_value);
so_method(so, rankine, NV34TCL_STENCIL_BACK_FUNC_MASK, 4);
so_data (so, cso->stencil[1].valuemask);
so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
@ -582,6 +582,16 @@ nv30_set_blend_color(struct pipe_context *pipe,
nv30->dirty |= NV30_NEW_BCOL;
}
static void
nv30_set_stencil_ref(struct pipe_context *pipe,
const struct pipe_stencil_ref *sr)
{
struct nv30_context *nv30 = nv30_context(pipe);
nv30->stencil_ref = *sr;
nv30->dirty |= NV30_NEW_SR;
}
static void
nv30_set_clip_state(struct pipe_context *pipe,
const struct pipe_clip_state *clip)
@ -704,6 +714,7 @@ nv30_init_state_functions(struct nv30_context *nv30)
nv30->pipe.delete_fs_state = nv30_fp_state_delete;
nv30->pipe.set_blend_color = nv30_set_blend_color;
nv30->pipe.set_stencil_ref = nv30_set_stencil_ref;
nv30->pipe.set_clip_state = nv30_set_clip_state;
nv30->pipe.set_constant_buffer = nv30_set_constant_buffer;
nv30->pipe.set_framebuffer_state = nv30_set_framebuffer_state;

View file

@ -12,6 +12,7 @@ static struct nv30_state_entry *render_states[] = {
&nv30_state_blend,
&nv30_state_blend_colour,
&nv30_state_zsa,
&nv30_state_sr,
&nv30_state_viewport,
&nv30_state_vbo,
NULL

View file

@ -15,3 +15,27 @@ struct nv30_state_entry nv30_state_zsa = {
.hw = NV30_STATE_ZSA
}
};
static boolean
nv30_state_sr_validate(struct nv30_context *nv30)
{
struct nouveau_stateobj *so = so_new(2, 2, 0);
struct pipe_stencil_ref *sr = &nv30->stencil_ref;
so_method(so, nv30->screen->rankine, NV34TCL_STENCIL_FRONT_FUNC_REF, 1);
so_data (so, sr->ref_value[0];
so_method(so, nv30->screen->rankine, NV34TCL_STENCIL_BACK_FUNC_REF, 1);
so_data (so, sr->ref_value[1];
so_ref(so, &nv30->state.hw[NV30_STATE_SR]);
so_ref(NULL, &so);
return TRUE;
}
struct nv30_state_entry nv30_state_sr = {
.validate = nv30_state_sr_validate,
.dirty = {
.pipe = NV30_NEW_SR,
.hw = NV30_STATE_SR
}
};