comment changes
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866023da66
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2 changed files with 5 additions and 5 deletions
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@ -1,4 +1,4 @@
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/* $Id: s_drawpix.c,v 1.41 2002/12/05 04:48:53 brianp Exp $ */
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/* $Id: s_drawpix.c,v 1.42 2002/12/18 15:02:19 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -191,8 +191,8 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
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/* setup array of fragment Z value to pass to zoom function */
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GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF);
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GLint i;
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if (drawWidth < MAX_WIDTH)
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return GL_FALSE; /* take the general path solution */
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if (drawWidth > MAX_WIDTH)
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return GL_FALSE; /* fall back to general case path */
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for (i=0; i<drawWidth; i++)
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zSpan[i] = z;
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@ -1,4 +1,4 @@
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/* $Id: s_triangle.c,v 1.65 2002/11/13 16:51:01 brianp Exp $ */
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/* $Id: s_triangle.c,v 1.66 2002/12/18 15:02:19 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1065,7 +1065,7 @@ _swrast_choose_triangle( GLcontext *ctx )
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magFilter = texObj2D ? texObj2D->MagFilter : (GLenum) 0;
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envMode = ctx->Texture.Unit[0].EnvMode;
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/* First see if we can used an optimized 2-D texture function */
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/* First see if we can use an optimized 2-D texture function */
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if (ctx->Texture._EnabledUnits == 1
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&& ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT
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&& texObj2D->WrapS==GL_REPEAT
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