mesa/main: require EXT_color_buffer_float for ES 3.2

OpenGL ES 3.2 makes FP16 and FP32 textures color-renderable, so this is
effectively a requirement.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26870>
This commit is contained in:
Erik Faye-Lund 2024-01-03 11:26:34 +01:00 committed by Marge Bot
parent 782fb8966b
commit c75b882de4

View file

@ -535,7 +535,7 @@ compute_version_es2(const struct gl_extensions *extensions,
extensions->ARB_shader_image_load_store &&
extensions->ARB_shader_image_size &&
extensions->ARB_shader_storage_buffer_object &&
extensions->EXT_color_buffer_float &&
extensions->EXT_draw_buffers2 &&
extensions->KHR_blend_equation_advanced &&
extensions->KHR_robustness &&