mesa/main: require EXT_color_buffer_float for ES 3.2
OpenGL ES 3.2 makes FP16 and FP32 textures color-renderable, so this is effectively a requirement. Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26870>
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@ -535,7 +535,7 @@ compute_version_es2(const struct gl_extensions *extensions,
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extensions->ARB_shader_image_load_store &&
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extensions->ARB_shader_image_size &&
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extensions->ARB_shader_storage_buffer_object &&
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extensions->EXT_color_buffer_float &&
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extensions->EXT_draw_buffers2 &&
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extensions->KHR_blend_equation_advanced &&
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extensions->KHR_robustness &&
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