From d8391860d940d3569a44e1737ad8c16ad008918f Mon Sep 17 00:00:00 2001 From: Alyssa Rosenzweig Date: Sun, 24 Dec 2023 13:53:05 -0400 Subject: [PATCH] agx: use mov imm for pcopies allows bigger imms. no shaderdb changes. Signed-off-by: Alyssa Rosenzweig Part-of: --- src/asahi/compiler/agx_lower_parallel_copy.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/asahi/compiler/agx_lower_parallel_copy.c b/src/asahi/compiler/agx_lower_parallel_copy.c index 8db6f8b8ad1..d25af030a7a 100644 --- a/src/asahi/compiler/agx_lower_parallel_copy.c +++ b/src/asahi/compiler/agx_lower_parallel_copy.c @@ -25,7 +25,12 @@ static void do_copy(agx_builder *b, const struct agx_copy *copy) { - agx_mov_to(b, agx_register(copy->dest, copy->src.size), copy->src); + agx_index dst = agx_register(copy->dest, copy->src.size); + + if (copy->src.type == AGX_INDEX_IMMEDIATE) + agx_mov_imm_to(b, dst, copy->src.value); + else + agx_mov_to(b, dst, copy->src); } static void