glsl: Add AoA support when checking for non-const index
When checking for non-const indexing of interfaces take into account arrays of arrays Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
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@ -235,7 +235,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
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ir_var_shader_storage) {
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_mesa_glsl_error(&loc, state, "unsized array index must be constant");
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}
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} else if (array->type->fields.array->is_interface()
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} else if (array->type->without_array()->is_interface()
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&& (array->variable_referenced()->data.mode == ir_var_uniform ||
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array->variable_referenced()->data.mode == ir_var_shader_storage)
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&& !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
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