st/nine: Begin programmable shader fog support

Signed-off-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
Axel Davy 2015-05-08 19:48:45 +02:00
parent 2dd59a2d28
commit dd4802c8de

View file

@ -1095,9 +1095,18 @@ _tx_dst_param(struct shader_translator *tx, const struct sm1_dst_param *param)
assert(param->idx >= 0 && param->idx < 4);
assert(!param->rel);
tx->info->rt_mask |= 1 << param->idx;
if (ureg_dst_is_undef(tx->regs.oCol[param->idx]))
tx->regs.oCol[param->idx] =
ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_COLOR, param->idx);
if (ureg_dst_is_undef(tx->regs.oCol[param->idx])) {
/* ps < 3: oCol[0] will have fog blending afterward
* vs < 3: oD1.w (D3DPMISCCAPS_FOGANDSPECULARALPHA) set to 0 even if set */
if (!IS_VS && tx->version.major < 3 && param->idx == 0) {
tx->regs.oCol[0] = ureg_DECL_temporary(tx->ureg);
} else if (IS_VS && tx->version.major < 3 && param->idx == 1) {
tx->regs.oCol[1] = ureg_DECL_temporary(tx->ureg);
} else {
tx->regs.oCol[param->idx] =
ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_COLOR, param->idx);
}
}
dst = tx->regs.oCol[param->idx];
if (IS_VS && tx->version.major < 3)
dst = ureg_saturate(dst);
@ -3185,6 +3194,16 @@ tgsi_processor_from_type(unsigned shader_type)
}
}
static void
shader_add_ps_fog_stage(struct shader_translator *tx, struct ureg_src src_col)
{
struct ureg_program *ureg = tx->ureg;
struct ureg_dst oCol0 = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0);
/* TODO: fog computation */
ureg_MOV(ureg, oCol0, src_col);
}
#define GET_CAP(n) device->screen->get_param( \
device->screen, PIPE_CAP_##n)
#define GET_SHADER_CAP(n) device->screen->get_shader_param( \
@ -3256,10 +3275,26 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info)
goto out;
}
if (IS_PS && (tx->version.major < 2) && tx->num_temp) {
ureg_MOV(tx->ureg, ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_COLOR, 0),
ureg_src(tx->regs.r[0]));
info->rt_mask |= 0x1;
if (IS_PS && tx->version.major < 3) {
if (tx->version.major < 2) {
assert(tx->num_temp); /* there must be color output */
info->rt_mask |= 0x1;
shader_add_ps_fog_stage(tx, ureg_src(tx->regs.r[0]));
} else {
shader_add_ps_fog_stage(tx, ureg_src(tx->regs.oCol[0]));
}
}
if (IS_VS && tx->version.major < 3 && ureg_dst_is_undef(tx->regs.oFog)) {
tx->regs.oFog = ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_FOG, 0);
ureg_MOV(tx->ureg, ureg_writemask(tx->regs.oFog, TGSI_WRITEMASK_X), ureg_imm1f(tx->ureg, 0.0f));
}
/* vs < 3: oD1.w (D3DPMISCCAPS_FOGANDSPECULARALPHA) set to 0 even if set */
if (IS_VS && tx->version.major < 3 && !ureg_dst_is_undef(tx->regs.oCol[1])) {
struct ureg_dst dst = ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_COLOR, 1);
ureg_MOV(tx->ureg, ureg_writemask(dst, TGSI_WRITEMASK_XYZ), ureg_src(tx->regs.oCol[1]));
ureg_MOV(tx->ureg, ureg_writemask(dst, TGSI_WRITEMASK_W), ureg_imm1f(tx->ureg, 0.0f));
}
if (info->position_t)