intel/blorp: remove tile flush from emit surface state
Tile cache flush not required when emitting new surface state. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10217>
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@ -1591,9 +1591,6 @@ blorp_emit_surface_states(struct blorp_batch *batch,
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*/
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blorp_emit(batch, GENX(PIPE_CONTROL), pipe) {
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pipe.StateCacheInvalidationEnable = true;
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#if GFX_VER >= 12
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pipe.TileCacheFlushEnable = true;
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#endif
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}
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}
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#endif
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