ci/v3d: add flaking opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23086>
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@ -6,6 +6,7 @@ spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4
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spec@arb_occlusion_query@occlusion_query_order
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spec@arb_texture_multisample@large-float-texture
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