mesa: remove dead code from api_loopback
This should only contain functions not set in vtxfmt.c. Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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1 changed files with 0 additions and 17 deletions
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@ -1790,22 +1790,5 @@ _mesa_loopback_init_api_table(const struct gl_context *ctx,
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SET_VertexAttribI4sv(dest, _mesa_VertexAttribI4sv);
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SET_VertexAttribI4ubv(dest, _mesa_VertexAttribI4ubv);
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SET_VertexAttribI4usv(dest, _mesa_VertexAttribI4usv);
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/* GL_ARB_bindless_texture */
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SET_VertexAttribL1ui64ARB(dest, _mesa_VertexAttribL1ui64ARB);
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SET_VertexAttribL1ui64vARB(dest, _mesa_VertexAttribL1ui64vARB);
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}
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if (ctx->API == API_OPENGL_CORE) {
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/* GL 4.1 / GL_ARB_vertex_attrib_64bit */
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SET_VertexAttribL1d(dest, _mesa_VertexAttribL1d);
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SET_VertexAttribL2d(dest, _mesa_VertexAttribL2d);
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SET_VertexAttribL3d(dest, _mesa_VertexAttribL3d);
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SET_VertexAttribL4d(dest, _mesa_VertexAttribL4d);
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SET_VertexAttribL1dv(dest, _mesa_VertexAttribL1dv);
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SET_VertexAttribL2dv(dest, _mesa_VertexAttribL2dv);
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SET_VertexAttribL3dv(dest, _mesa_VertexAttribL3dv);
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SET_VertexAttribL4dv(dest, _mesa_VertexAttribL4dv);
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}
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}
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