mesa: remove dead code from api_loopback

This should only contain functions not set in vtxfmt.c.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Marek Olšák 2018-07-16 23:29:48 -04:00
parent 987c2ece03
commit f097f0c55c

View file

@ -1790,22 +1790,5 @@ _mesa_loopback_init_api_table(const struct gl_context *ctx,
SET_VertexAttribI4sv(dest, _mesa_VertexAttribI4sv);
SET_VertexAttribI4ubv(dest, _mesa_VertexAttribI4ubv);
SET_VertexAttribI4usv(dest, _mesa_VertexAttribI4usv);
/* GL_ARB_bindless_texture */
SET_VertexAttribL1ui64ARB(dest, _mesa_VertexAttribL1ui64ARB);
SET_VertexAttribL1ui64vARB(dest, _mesa_VertexAttribL1ui64vARB);
}
if (ctx->API == API_OPENGL_CORE) {
/* GL 4.1 / GL_ARB_vertex_attrib_64bit */
SET_VertexAttribL1d(dest, _mesa_VertexAttribL1d);
SET_VertexAttribL2d(dest, _mesa_VertexAttribL2d);
SET_VertexAttribL3d(dest, _mesa_VertexAttribL3d);
SET_VertexAttribL4d(dest, _mesa_VertexAttribL4d);
SET_VertexAttribL1dv(dest, _mesa_VertexAttribL1dv);
SET_VertexAttribL2dv(dest, _mesa_VertexAttribL2dv);
SET_VertexAttribL3dv(dest, _mesa_VertexAttribL3dv);
SET_VertexAttribL4dv(dest, _mesa_VertexAttribL4dv);
}
}