radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT.
These are just shaders reads, so we need to invalidate L1.
Fixes: 6dbb0eaccc "radv: handle subpass cache flushes"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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1 changed files with 1 additions and 1 deletions
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@ -2014,11 +2014,11 @@ radv_dst_access_flush(struct radv_cmd_buffer *cmd_buffer,
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switch ((VkAccessFlagBits)(1 << b)) {
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case VK_ACCESS_INDIRECT_COMMAND_READ_BIT:
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case VK_ACCESS_INDEX_READ_BIT:
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case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
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break;
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case VK_ACCESS_UNIFORM_READ_BIT:
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flush_bits |= RADV_CMD_FLAG_INV_VMEM_L1 | RADV_CMD_FLAG_INV_SMEM_L1;
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break;
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case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
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case VK_ACCESS_SHADER_READ_BIT:
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case VK_ACCESS_TRANSFER_READ_BIT:
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case VK_ACCESS_INPUT_ATTACHMENT_READ_BIT:
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