gallium/docs: clean up texture usage text, added texture geom info
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@ -147,16 +147,30 @@ These flags determine the possible roles a texture may be used for during its
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lifetime. Texture usage flags are cumulative and may be combined to create a
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texture that can be used as multiple things.
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* ``RENDER_TARGET``: A colorbuffer or pixelbuffer.
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* ``RENDER_TARGET``: A color buffer or pixel buffer which will be rendered to.
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* ``DISPLAY_TARGET``: A sharable buffer that can be given to another process.
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* ``PRIMARY``: A frontbuffer or scanout buffer.
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* ``DEPTH_STENCIL``: A depthbuffer, stencilbuffer, or Z buffer. Gallium does
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not explicitly provide for stencil-only buffers, so any stencilbuffer
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validated here is implicitly also a depthbuffer.
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* ``PRIMARY``: A front color buffer or scanout buffer.
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* ``DEPTH_STENCIL``: A depth (Z) buffer or stencil buffer. Gallium does
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not explicitly provide for stencil-only buffers, so any stencil buffer
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validated here is implicitly also a depth buffer.
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* ``SAMPLER``: A texture that may be sampled from in a fragment or vertex
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shader.
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* ``DYNAMIC``: A texture that will be mapped frequently.
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PIPE_TEXTURE_GEOM
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^^^^^^^^^^^^^^^^^
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These flags are used when querying whether a particular pipe_format is
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supported by the driver (with the `is_format_supported` function).
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Some formats may only be supported for certain kinds of textures.
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For example, a compressed format might only be used for POT textures.
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* ``PIPE_TEXTURE_GEOM_NON_SQUARE``: The texture may not be square
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* ``PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO``: The texture dimensions may not be
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powers of two.
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Methods
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-------
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