gallium/docs: clean up texture usage text, added texture geom info

This commit is contained in:
Brian Paul 2010-02-24 08:52:03 -07:00
parent 085810542f
commit fb1834cdfd

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@ -147,16 +147,30 @@ These flags determine the possible roles a texture may be used for during its
lifetime. Texture usage flags are cumulative and may be combined to create a
texture that can be used as multiple things.
* ``RENDER_TARGET``: A colorbuffer or pixelbuffer.
* ``RENDER_TARGET``: A color buffer or pixel buffer which will be rendered to.
* ``DISPLAY_TARGET``: A sharable buffer that can be given to another process.
* ``PRIMARY``: A frontbuffer or scanout buffer.
* ``DEPTH_STENCIL``: A depthbuffer, stencilbuffer, or Z buffer. Gallium does
not explicitly provide for stencil-only buffers, so any stencilbuffer
validated here is implicitly also a depthbuffer.
* ``PRIMARY``: A front color buffer or scanout buffer.
* ``DEPTH_STENCIL``: A depth (Z) buffer or stencil buffer. Gallium does
not explicitly provide for stencil-only buffers, so any stencil buffer
validated here is implicitly also a depth buffer.
* ``SAMPLER``: A texture that may be sampled from in a fragment or vertex
shader.
* ``DYNAMIC``: A texture that will be mapped frequently.
PIPE_TEXTURE_GEOM
^^^^^^^^^^^^^^^^^
These flags are used when querying whether a particular pipe_format is
supported by the driver (with the `is_format_supported` function).
Some formats may only be supported for certain kinds of textures.
For example, a compressed format might only be used for POT textures.
* ``PIPE_TEXTURE_GEOM_NON_SQUARE``: The texture may not be square
* ``PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO``: The texture dimensions may not be
powers of two.
Methods
-------