Jason Ekstrand
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cd197181f2
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vk/compiler: Zero the prog data
We use prog_data[stage] != NULL to determine whether or not we need to
clean up that stage. Make sure it default to NULL.
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2015-05-13 22:22:59 -07:00 |
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Kristian Høgsberg
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83c7e1f1db
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vk: Add support for sampler descriptors
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2015-05-13 14:47:11 -07:00 |
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Kristian Høgsberg
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9905481552
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vk: Add generated header for HSW and IVB (GEN75 and GEN7)
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2015-05-12 14:29:04 -07:00 |
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Kristian Høgsberg
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4f25f5d86c
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vk: Support not having a vertex shader
This lets us bypass the vertex shader and pass data straight into
the rasterizer part of the pipeline.
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2015-05-11 23:25:28 -07:00 |
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Kristian Høgsberg
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20ad071190
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vk: Allow NULL as a valid pipeline layout
Vertex buffers and render targets aren't part of the layout so having
an empty layout is pretty common.
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2015-05-11 22:12:56 -07:00 |
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Kristian Høgsberg
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769785c497
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Add vulkan driver for BDW
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2015-05-09 11:38:32 -07:00 |
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