mesa/src
Bryan Cain 02b317a0d6 nv50: add support for geometry shaders
Layer output probably doesn't work yet, but other than that everything seems
to be working.

Signed-off-by: Bryan Cain <bryancain3@gmail.com>
[calim: fix up minor bugs, code formatting]
Signed-off-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-01-27 16:40:42 +01:00
..
egl egl: Use C11 thread abstractions. 2014-01-23 12:55:55 +00:00
gallium nv50: add support for geometry shaders 2014-01-27 16:40:42 +01:00
gbm gbm: use the loader util lib 2014-01-18 18:47:48 +00:00
getopt
glsl glsl: Simplify built-in generator functions for min3/max3/mid3. 2014-01-24 14:18:15 -08:00
glx glx: link loader util lib only when building with dri3 2014-01-23 18:04:22 +00:00
gtest
hgl haiku libGL: Move from gallium target to src/hgl 2014-01-06 15:50:21 -06:00
loader logger: Remove unused variable. 2014-01-20 13:58:11 +00:00
mapi mapi: Prevent cast from pointer to integer of different size. 2014-01-23 13:21:52 +00:00
mesa i965: Don't store qpitch / 4 as mt->qpitch for compressed surfaces. 2014-01-25 19:20:17 -08:00
Makefile.am loader: introduce the loader util lib 2014-01-18 18:47:27 +00:00
SConscript loader: introduce the loader util lib 2014-01-18 18:47:27 +00:00