mesa/src
Marek Olšák 081c789c3e mesa: skip _MaxElement computation unless driver needs strict bounds checking
If Const.CheckArrayBounds is false, the only code using _MaxElement is
glDrawRangeElements, so I changed it and explained in the code why
_MaxElement is not very useful there.

BTW, the big magic number was copied to the letter
from _mesa_update_array_max_element.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-05-11 23:45:01 +02:00
..
egl egl/android: Fix error condition for EGL_ANDROID_image_native_buffer 2013-05-08 08:44:05 -07:00
gallium ilo: Initialize read_back in transfer_map_sys. 2013-05-10 15:29:40 +08:00
gbm
getopt
glsl mesa: move max texture image unit constants to gl_program_constants 2013-05-11 23:45:01 +02:00
glx mesa: Restore 78-column wrapping of license text in C-style comments. 2013-04-23 22:07:09 -07:00
gtest
mapi mesa: simplify dispatch for glDraw* functions 2013-05-02 09:03:16 -06:00
mesa mesa: skip _MaxElement computation unless driver needs strict bounds checking 2013-05-11 23:45:01 +02:00
Makefile.am build: Remove GALLIUM_DIRS 2013-04-15 12:04:26 -07:00
SConscript