We always emit U,V,R coordinates for this message, but the sampler gets very angry if we pass garbage in the R coordinate for at least some texture formats. Fill the remaining coordinates with zero instead. Fixes broken rendering on GM45 in Source games, and in VDrift. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65236 NOTE: This is a candidate for stable branches. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> |
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| egl | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glsl | ||
| glx | ||
| gtest | ||
| mapi | ||
| mesa | ||
| Makefile.am | ||
| SConscript | ||