Everything else uses `#include "GL/internal/dri_interface.h"` instead, and this full path was even already used in other parts of GLX. While at it, nothing uses `inc_gl_internal` anymore so let's remove it as well. Signed-off-by: Eric Engestrom <eric.engestrom@intel.com> Reviewed-by: Dylan Baker <dylan@pnwbakers.com> Tested-by: Clayton Craft <clayton.a.craft@intel.com> |
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|---|---|---|
| .. | ||
| c11 | ||
| CL | ||
| D3D9 | ||
| d3dadapter | ||
| drm-uapi | ||
| EGL | ||
| GL | ||
| GLES | ||
| GLES2 | ||
| GLES3 | ||
| HaikuGL | ||
| KHR | ||
| pci_ids | ||
| vulkan | ||
| c99_alloca.h | ||
| c99_compat.h | ||
| c99_math.h | ||
| meson.build | ||
| no_extern_c.h | ||