mesa/src
Erik Faye-Lund 1a5400a9e9 util/u_process: implement util_get_process_name for Windows
There's not yet any users of this function on Windows, but it prints a
warning during builds, and seems easy enough to implement. So let's add
a trivial implementation.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7548>
2020-11-12 11:49:12 +00:00
..
amd aco: combine more s_add+s_lshl to s_lshl<n>_add by ignoring uses 2020-11-12 07:36:07 +00:00
android_stub
broadcom v3dv: move authenticated display fd acquisition to swapchain creation time 2020-11-12 10:02:20 +01:00
compiler glsl: Fix typos in comments. 2020-11-11 19:22:08 +00:00
drm-shim
egl egl/dri2: implement createImageFromDmaBufs3 2020-11-02 10:15:47 +01:00
etnaviv etnaviv: drm: fix BO refcount race 2020-10-30 13:27:44 +00:00
freedreno nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
gallium draw: Clean up single-use goto statements. 2020-11-11 18:36:37 +00:00
gbm egl: implement EGL_EXT_protected_surface support 2020-11-02 10:15:47 +01:00
getopt
glx glx: get rid of memory leak 2020-10-26 12:49:09 +00:00
gtest
hgl
imgui
intel intel/compiler: Fix passthrough TCS regressions from program rename 2020-11-11 21:19:40 -08:00
loader loader: Print dlerror() output in the failure message 2020-11-04 21:45:37 +00:00
mapi mesa: Implement GL_ANGLE_pack_reverse_row_order 2020-11-06 02:28:44 +00:00
mesa prog_to_nir: Revert name initialization change 2020-11-11 21:20:15 -08:00
microsoft microsoft/compiler: Add dxil_nir_lower_16bit_conv prototype. 2020-11-11 12:09:52 -08:00
panfrost nir/builder: Add a name format arg to nir_builder_init_simple_shader(). 2020-11-11 08:50:29 -08:00
util util/u_process: implement util_get_process_name for Windows 2020-11-12 11:49:12 +00:00
virtio
vulkan util: add mapping from Vulkan to Gallium R64 integer formats 2020-11-09 18:28:59 +00:00
meson.build d3d12: introduce d3d12 gallium driver 2020-11-10 15:37:07 +00:00
SConscript