mesa/src
Eric Anholt 1f0ba902f0 vc4: Re-add R4 to the "any" register class.
I screwed this up in fdad4d2402 which was
supposed to be making this code more maintainable.  What's amazing is
multithreaded FS showed the wins it did despite this bug.

shader-db results:
total instructions in shared programs: 103535 -> 100548 (-2.89%)
instructions in affected programs:     83794 -> 80807 (-3.56%)
2016-11-22 16:46:03 -08:00
..
amd radv: move pipeline barrier image transitions after src flushing 2016-11-23 10:16:34 +10:00
compiler nir: Add a layer_id system value intrinsic 2016-11-22 13:03:29 -08:00
egl egl/x11: store xcb_screen_t *screen instead of int screen 2016-11-22 15:13:41 +00:00
gallium vc4: Re-add R4 to the "any" register class. 2016-11-22 16:46:03 -08:00
gbm gbm: request correct version of the DRI2_FENCE extension 2016-11-22 15:56:44 +00:00
getopt
glx dri: make use of loader_get_extensions_name(..) helper 2016-11-15 18:15:16 +00:00
gtest
hgl
intel anv: Enable fast clears on gen7-8 2016-11-22 14:24:29 -08:00
loader loader: automake: whitespace cleanup 2016-11-21 14:46:40 +00:00
mapi mesa: add missing CONTEXT_ROBUST_ACCESS enum 2016-10-27 07:06:41 +03:00
mesa i965/fs: Implement load_layer_id for fragment shaders 2016-11-22 13:03:31 -08:00
util util: import CRC32 implementation from gallium 2016-11-22 18:05:51 +01:00
vulkan/wsi wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR 2016-11-16 09:17:34 +10:00
Makefile.am amd: flatten amd/common makefile structure 2016-11-15 20:04:37 +00:00
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