No description
Now, only one instance of virgl_screen exists for a device
(/dev/dri/cardX), and it is shared by different frontends (eg GLX,
GBM, etc.). There is a problem with this, as follows:
/* Init GLX */
...
glXCreateContext(...);
...
/* GBM */
gbm_fd = open("/dev/dri/card0", O_RDWR);
dev = gbm_create_device(gbm_fd);
bo = gbm_bo_create(dev, ...);
plane_handle = gbm_bo_get_handle_for_plane(bo, ...);
drmPrimeHandleToFD(gbm_fd, handle.u32, flags, &plane_fd);
The above drmPrimeHandleToFD() call will fail with ENOENT.
The reason is that GBM and GLX share the same virgl_screen (file
descriptor), and it is not gbm_fd that is used to create gbm_bo,
but other fd (opened during GLX initialization). Since the scope
of prime handle is limited to drm_file, the above plane_handle is
invalid under gbm_fd.
By canceling the sharing of virgl_screen between different drm_files,
GBM can use the correct fd to create resources, thereby avoiding the
problem of invalid prime handle.
Signed-off-by: Feng Jiang <jiangfeng@kylinos.cn>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16738>
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| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.